@Sorelio: Using two weapons and applying stats is a known issue which will be fixed with further updates. In general the entire monsters should be very well balanced on Adara, allowing a good start including good first equipment. Up to that the prices for health potions have been lowered with 0.0.0.4, but I agree some more cooler stats actually improving the beginning need to be implemented
Sell System: The price shown on the trade window is identical to the price shown on the item description. The main problem is that Npc's will sell a certain item, but you can carry plenty of different types with you. The best way would be to check an item before selling it (right click on the item image on the sell window and press look), to ensure you are selling the correct one. To prevent selling equipped items, check the box "ignore equipped".
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kaizenKz: Studded Helmet should have good stats when beeing looted since 0.0.0.4. Before they had wrong stats. Same goes for battle shield and plenty other items. I'm moving items to the new item system step by step, to ensure they are more or less balanced in a good way instead of adding hundreds of items, causing me to re-do everything again in case all are unbalanced
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Deadbringer: Agreed. Thats on my list for the next updates, just not sure when I can manage to finish the code.
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Mauvm: This is not an issue but intended, as you are not gaining health, mana or strength (capacity) with each level, allowing you to fully customise your character
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mich3208: As
Jaed Le Raep mentioned, spears are right now bugged and I'm already working on a fix for that, which i taking a lot more time then initially expected.
Combat System: I have changed the combat system as I felt the classic handling for combats is way too boring. Just sitting there and waiting for a mob to actually die with some hotkeys spammed. At the very beginning this system might look a little boring, but later in the game and once all clans are implemented, you will realise that it can become actually very cool. Up to that you will be able to increase your attack with certain items.
Mountain borders: I will check them out, quite a while since I designed that area and it could be that some things are lacking. Ty!
Troll Champions: They are intended to be very strong, as I would like to have areas for which players can be not ready and have to re-visit them later once they became stronger. Sometimes you could manage to find very intersthing things or simply new, bautiful hunt areas or quests.
P.S: Could you please remove the spoiler part of Adara? Thank you ^^
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Zasranets: I could add that you can close the box with ESC, but once that is implemented it will require the box to be focused. If this is done, you cannt look on items and continue moving until you ensure the game window itself is focused. Have you considered moving the item box to a location on your screen where it doesn't bother you? It can remain open it will be overwritten once you are looking on another item.
Right now I'm working on plenty of balancement things to ensure everything gets ready soon. Items and clans will be added frequently now.
If anyone is locating bugs inside the game, you can of course also use CTRL + Z to send them directly. Mapping issues can also reported that way, as the position of the player is stored and I can check everything up. Feedback is always welcome here or on the PhiadariaSoft Forum, so I can read it up and to ensure things are either slightly changed or ajusted.
~~~~Lord Hepipud~~~~