How to check GLOBAL storage value in c++?
This is for normal storage:
int32_t value;
if (attackerPlayer && attackerPlayer != this && getStorageValue(5000, value) == 1 && skillLoss
getGlobalStorageValue(5000, value) == 1 <-not work
game.getStorageValue(5000, value) == 1 <-not work
g_game.getStorageValue(5000, value) == 1 <-not work
This is for normal storage:
int32_t value;
if (attackerPlayer && attackerPlayer != this && getStorageValue(5000, value) == 1 && skillLoss
getGlobalStorageValue(5000, value) == 1 <-not work
game.getStorageValue(5000, value) == 1 <-not work
g_game.getStorageValue(5000, value) == 1 <-not work