Hi everyone,
I'm not sure if this is the right place to post, but I hope so. If not, please point me in the right direction.
Regarding my question:
I'm a web developer who refers to the technologies I use to build my apps as my "stack." Although outdated, I have some prior knowledge about tools for building a custom OTS, such as map editors, AAC, server engines, and game clients. However, due to the numerous versions (protocol, server, and client) and tools available, I'm a bit lost on how they fit together compatibility-wise and where to find them.
Where should I start?
For example, if I decide to use Otland TFS (GitHub - otland/forgottenserver: A free and open-source MMORPG server emulator written in C++ (https://github.com/otland/forgottenserver)), how can I locate a compatible game client (like OTC v8) and the tools for working on maps, items, NPCs, etc.?
PS: I don't intend to create a copy of Tibia, but a custom game of my own.
Thanks for all the help.
I'm not sure if this is the right place to post, but I hope so. If not, please point me in the right direction.
Regarding my question:
I'm a web developer who refers to the technologies I use to build my apps as my "stack." Although outdated, I have some prior knowledge about tools for building a custom OTS, such as map editors, AAC, server engines, and game clients. However, due to the numerous versions (protocol, server, and client) and tools available, I'm a bit lost on how they fit together compatibility-wise and where to find them.
Where should I start?
For example, if I decide to use Otland TFS (GitHub - otland/forgottenserver: A free and open-source MMORPG server emulator written in C++ (https://github.com/otland/forgottenserver)), how can I locate a compatible game client (like OTC v8) and the tools for working on maps, items, NPCs, etc.?
PS: I don't intend to create a copy of Tibia, but a custom game of my own.
Thanks for all the help.