Always interesting to read updates about the progress
honestly, the reason i dont play the server right now is simply because of the low m-level rate. I want to play but i simply dont have the energy to get mlevel 15 on a pally or mlevel 6 on a knight on a server thats gonna reset during the summer.
You say you dont want to add/ change much during the testphase, but please make this change in order to gain More players. Atleast double the magiclevel rate.
I'm very glad to hear there's an interest in the updates.
I also appreciate concern about the lack of players and your suggestion in trying to remedy this problem.
However changing the magic level rate is a complicated and problematic change to make on this server.
Changing it would currently require a full char reset since such changes only affect new characters.
This server isn't very customizable and I hope more players will start accepting this more and more as time goes on.
The main feature of this server is the realism and proper game mechanics completely lacking in other OTS. Other details such as skill and magic rates, soul points, mana rates, custom items, npcs, quests and areas will be fixed or added
later.
That said I did make a new magical ring that can be bought from rashid that gives some magic levels temporarily (doesn't last forever) since you asked for it and it only took a couple of minutes.
However this won't take effect until next server save (11 PM CEST).
But
please don't ask for more of these kinds of things until the new server is out and stuff though, sometime in the distant future.
Adding old epic loot unannounced can be fun as weekly event. Like a great shield as rare drop from a dragon lord. Or placing any item on the map such as winged helmet in Thais Lighthouse. You can give clues, use riddles to point players in the right direction.
Yeah, these are decent suggestions.
I was also thinking of weekly large raids like Ankrahmun Scarab Invasion, Thais Orc Invasion, Venore Elf Invasion, Darashia Undead Invasion and others, or boss spawns/raids (these are all noticeably different from OTS raids and bosses in terms of behavior/effects and damage), or weekly organized quests (free teleportation may be included) or group hunts or explorations in less well known places or dangerous places like Deeper Banuta, Forbidden Lands, Poi DLS and Demona for high levels, Dark Cathedral, Isle of Kings, Fibula, Tombs, Dragons and Giant Spider hunts for mid levels, and Dworcs, Mintwallin, Drefia, Tombs and other places for low levels.
Despite a decent amount of posts on here I'm not sure if there's enough players interested in any of this though, so it would really help if relatively active players could either post or like my post to show their interest or lack of interest to possibly get this or something else going.