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Minotaur Archer looktype bug

Sizaro

Advanced OT User
Joined
Aug 20, 2007
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Sweden
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coldensjo
When I spawn Minotaur Archer it looks like this and I have no clue why, I've checked the looktypes and it's 24 wich is normal.

GmAJqJ8.png

RpCY2a9.gif


All others are just fine.
3avNAHP.png
 
Last edited:
Solution
[Missing Feature / Bug] Dat Outfit Group Flag · Issue #852 · edubart/otclient · GitHub
[Crash] Animations of the creatures (not the idle) · Issue #813 · edubart/otclient · GitHub

Not sure but there is a problem on how the client interprets the thing, a fix is to change something in the spr
@iryont Thanks alot. That fixed successful. The error was that on these 3 outfits, when on group 1 it had width==1 and height==1, but when on group 2 it had width==2 and height==2. So the fix was just to set the group 1 as width==2, heigth==2 and updating the correct sprites of idle animation.
You can close it now. Again, thanks! :)
We need more info ..

Are you using a custom client like OTC or the default ones?
Are you using a custom otb file etc?
Have you done any modifications to the source code(s)?
 
Looks like the dat/spr file is broken in your client.
 
Last edited by a moderator:
[Missing Feature / Bug] Dat Outfit Group Flag · Issue #852 · edubart/otclient · GitHub
[Crash] Animations of the creatures (not the idle) · Issue #813 · edubart/otclient · GitHub

Not sure but there is a problem on how the client interprets the thing, a fix is to change something in the spr
@iryont Thanks alot. That fixed successful. The error was that on these 3 outfits, when on group 1 it had width==1 and height==1, but when on group 2 it had width==2 and height==2. So the fix was just to set the group 1 as width==2, heigth==2 and updating the correct sprites of idle animation.
You can close it now. Again, thanks! :)
 
Last edited:
Solution
Is just a work around, ;c but gets the thing done... wish there was a fix for iddle animations on outfits and mounts
 
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