"May 31st 2016, 18:13 CEST - Too much players at launch.
As the game had an built in countdown when you tried to login to the game, and opened at exact second, caused about 40 players to login the very same second.
This caused a few players to experience a client crash as the client couldn't handle adding 40 new players to same tile in less than second.
I'm putting this on news for you that had the crash, it's nothing to worry about, it's not a client issue, it just got little too much to do at the second the game opened"
Seriously?
Then you haven't play Eloth while it was so called "beta" with 1000 players online at same time