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Compiling NPCs&Monsters invisible

70011983

Ners
Joined
Nov 21, 2011
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Location
Croatia
So, I came back after a break and started tweaking a lil on my server. I tried to make some changes in the source, nothing huge, no errors but once I logged ingame monsters and NPC's were invisible, they're there but can't be seen. You can talk with NPC's and kill monsters. I thought it might be because of the edits I have done but the changes I did got nothing to do with NPC's and monsters.
Then I tried to recompile the server without any edits, same problem, they're invisible.

Anyone knows what is wrong? I'm using the same files I used to compile since ever, never had such problem till now. The server is TFS 0.4, using Dev C++
Could it be because of client? I edited Cip's client and added new sprites, animations, outfits and similar stuff. Last thing I added was an item and that doesn't have anything to do with outfits. However, it works fine with the older .exe I got, but newly compiled renders NPC's and monsters invisible.
 
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