Exorcist
Well-Known Member
- Joined
- Mar 6, 2013
- Messages
- 296
- Reaction score
- 95
I will do something different for two handed weapons, but double attributes would just be too OP.
well if u dual wield isnt that double attributes vs one two hander?
I will do something different for two handed weapons, but double attributes would just be too OP.
True, good call wasn't even thinking about that.well if u dual wield isnt that double attributes vs one two hander?
However you decide to make dual wielding, just make sure it's not OP.
It's pretty annoying when servers have dual wield and that's what everyone goes cause it's the best...
Make sure that using a 2 handed sword or 1 handed sword and shield have equalized benefits as dual wield.
For example with a 2 handed sword you attack in a bigger radius since it's a longer sword. For 1 handed sword and shield you're able to block or reflect damage. Stuff like that
One thing I dislike about attacking faster with dual wield is that you train your skills faster which is a disadvantage to others that don't use dual wielding.
Just make sure you balance as closely as you can or people will complain 24/7 ._. remember that what you think is best, maybe not always be the best. Always look at player input as well.
As for the gold feature, you should make an incentive to carry gold. I'm not sure what the incentive would be, there's lots of stuff you could do, but if there was you could pretty much guarantee people will some a least have some money on them. If not then players will just deposit their money into a bank or dp. Also I don't think you should be able to see how much money people have on them, it's kinda unfair, because then you can see who is worth killing which is no fun. When killing someone it should be a gamble, maybe you'll get a lot of money, maybe you won't get any, who knows!![]()
However you decide to make dual wielding, just make sure it's not OP.
It's pretty annoying when servers have dual wield and that's what everyone goes cause it's the best...
Make sure that using a 2 handed sword or 1 handed sword and shield have equalized benefits as dual wield.
For example with a 2 handed sword you attack in a bigger radius since it's a longer sword. For 1 handed sword and shield you're able to block or reflect damage. Stuff like that
One thing I dislike about attacking faster with dual wield is that you train your skills faster which is a disadvantage to others that don't use dual wielding.
Just make sure you balance as closely as you can or people will complain 24/7 ._. remember that what you think is best, maybe not always be the best. Always look at player input as well.
As for the gold feature, you should make an incentive to carry gold. I'm not sure what the incentive would be, there's lots of stuff you could do, but if there was you could pretty much guarantee people will some a least have some money on them. If not then players will just deposit their money into a bank or dp. Also I don't think you should be able to see how much money people have on them, it's kinda unfair, because then you can see who is worth killing which is no fun. When killing someone it should be a gamble, maybe you'll get a lot of money, maybe you won't get any, who knows!![]()
Definitely.you think itll be in testing phases within a month or so?
Well, I'll give you all the second promo names for each vocation. Wizard, Conqueror, Sagacious Clergyman, Sharpshooter, Assassin, Divine Savior, Imperial Guardian, Warlock, Necromancer, and Sentinel. As i pretty much just stated, every vocation will have a second promotion, which will be obtained through quest requiring an actual team to complete.hmmm which classes are going to be in here we've seen trojan or something like that, going off ur name in the screen and u said necromancer
Not quite sure yet.How far is the release?![]()
Alright awesome. Ask them if there's anything they'd like to see in a server like this also. Ideas are really the hardest thing for me to come up with, and i think the hardest part of development really.well whenever it does i got 4 people from RL tibia to come give this a try with me whenever it releases ^^