trying to implement [TFS 1.X] Rarity Rolls & Custom Attributes Library (https://otland.net/threads/tfs-1-x-rarity-rolls-custom-attributes-library.268888/) on nekiro tfs 1.5 772
everything working with some changes to source and script but when i use element damage it doesnt work. The damage doesnt show up on target and it gives this error. Also
example Gyazo (https://gyazo.com/2b46d1d7f63fb040570807d68c4be339)
Lua Script Error: [CreatureScript Interface]
data/creaturescripts/scripts/attributes.luanHealthChange
data/creaturescripts/scripts/attributes.lua:416: attempt to call global 'doTargetCombatCondition' (a nil value)
stack traceback:
[C]: in function 'doTargetCombatCondition'
data/creaturescripts/scripts/attributes.lua:416: in function 'statChange'
data/creaturescripts/scripts/attributes.lua:683: in function <data/creaturescripts/scripts/attributes.lua:680>
everything working with some changes to source and script but when i use element damage it doesnt work. The damage doesnt show up on target and it gives this error. Also
example Gyazo (https://gyazo.com/2b46d1d7f63fb040570807d68c4be339)
Lua Script Error: [CreatureScript Interface]
data/creaturescripts/scripts/attributes.luanHealthChange
data/creaturescripts/scripts/attributes.lua:416: attempt to call global 'doTargetCombatCondition' (a nil value)
stack traceback:
[C]: in function 'doTargetCombatCondition'
data/creaturescripts/scripts/attributes.lua:416: in function 'statChange'
data/creaturescripts/scripts/attributes.lua:683: in function <data/creaturescripts/scripts/attributes.lua:680>
Last edited: