local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
function onGetFormulaValues(cid, level, maglevel)
min = -((maglevel * 4.1) + (level / 5) + 62)
max = -((maglevel * 7.1) + (level / 5) + 62)
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end