If you give me a source to download i can add it =]You can add it by yourself, search for it on this forum.
c++ section.
@ kk i found it ;p
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If you give me a source to download i can add it =]You can add it by yourself, search for it on this forum.
c++ section.
Im not sure if this is the place to report bugs, sorry if it is.
I will be testing this release as much as I can alone due to the fact that I am very interested in using the distro when it is finished and released... with that said please do not get mad at me and think that I am flaming or trying to bother you I am just trying to help
Right now I found that buy with backpack works to some extent.
1 rune will appear into a backpack when bought and 2 when you buy 2 and so on and so fourth up to 40 runes (2 backpacks) if you buy anything more than 40 runes you only receive 2 backpacks of runes (40) and the rest disappear. This would not be a problem in most cases except the npc actually takes the full amount of gold that you would have payed for the runes you wanted for example:
1 backpack of runes - 10k
you buy 3 backpacks of runes, it takes 30k and you only receive 2 backpacks of runes (20k)
If anymore information is needed just let me know, I tried to explain the best I could xD
Code:otserv.o: In function `mainLoader(int, char**)': otserv.cpp:(.text+0x2cc4): undefined reference to `GlobalEvents::onThink(unsigned int)' scriptmanager.o: In function `ScriptingManager::loadScriptSystems()': scriptmanager.cpp:(.text+0x3ac): undefined reference to `GlobalEvents::GlobalEvents()' collect2: ld returned 1 exit status make: *** [theforgottenserver] B\u0142\u0105d 1
I got this when i compiling latest version on linux :S
I compiling it on windows without any errors
is there a way to disable names in accounts? New people can't connect to the server because the aac isn't configured to add name..
You're using outdated Makefile I guess. Please run:<bumping>
./autogen.sh && ./configure --enable-mysql --enable-server-diag && make
Yeah, i know. It will be fixed in next release. Now you must fix it yourself- replace < 10 to <= 10 in iologindata.cpp, as guy above posted.
It's a bug? :blink:
God outfit is not in sqm and talk in default channel looks strange. It is client bug or server?