* Dual Wield:
The player can use 2 weapons (for example: club and sword, axe and spear, sword and throwing knife). The player attack speed will be fixed in 200% but the damage will drop to 70%. Each combat turn the player will use one hand to defend and the other to attack.
* Auto Loot Gold:
The money dropped from monsters goes directly to the player.
* Special Skills for Items:
Items can give critical hit chance, critical hit damage, health leech chance, health leech amount, mana leech chance and mana leech amount.
Distance weapons are loading ammo from container item in the arrow slot and there is a new container item called "quiver".
* Spells based on Faith and Intelligence:
There is no level and vocation requirement for spells. The more you raise faith and intelligence, more spells you get.
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