OTcreator
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-- Sorry for the language, I used a translator. I'm not at an advanced level... --
Hello !
At the outset, I would like to point out that the post is created for getting to know opinions, hearing ideas and possible changes for the server!
The server is currently running as a test, so you can easily use it and comment in the thread.
I would like to ask you to express your opinion, what do you think about this type of server?
Have you had the pleasure of playing it?
What would you change in the game?
IP: neravia.eu
Port: 7171
Client: 8.60
WWW: Custom Tibia Server - The World of Neravia
Youtube: gameplays, tutorials, wars - Neravia World
One of old video from my server when start first test sever:
There are plenty of quests and simple systems throughout the server to keep the gameplay interesting.
A few screenshots from me, of course, I will update the topic as soon as I come up with something new.
I plan to start the server in late autumn or winter, so there is still some time for changes and improvements.
Fortera City and places:
Galera and spawn places:
... Place for update ...
Hello !
At the outset, I would like to point out that the post is created for getting to know opinions, hearing ideas and possible changes for the server!
The server is currently running as a test, so you can easily use it and comment in the thread.
I would like to ask you to express your opinion, what do you think about this type of server?
Have you had the pleasure of playing it?
What would you change in the game?
IP: neravia.eu
Port: 7171
Client: 8.60
WWW: Custom Tibia Server - The World of Neravia
Youtube: gameplays, tutorials, wars - Neravia World
A weapon upgrade system has also been introduced, we have to complete 10 missions to have access to NPCs.I would like to talk if it makes sense and if they were willing to play on a low rate server with their own map.
This server started its adventure in the times of tibia 8.0.
Back then, I was just an ordinary gamer who had no idea how it all worked...
The server, when using the 8.10 protocol, was one of the most besieged Polish RPG servers.
In total, two people had access to the map.
The main owner of Black, later bought by Hermes.
I played every edition, then I started to be interested in how such an otserver works.
After several years of experience, trials and failures, I set up my first servers and Neravia disappeared from the map of otservers.
My dream was to get a map that was very hard to get. But finally managed to acquire the old version.
I started editing it and building the entire server from scratch so that the legend would return to the world of servers.
I even had my first edition, it lasted 100 days.
Of course, there were mistakes, but the joy that I revived this server was really great.
Now I'm planning the next edition, most things are done, improved but I don't know if they will be willing to join and write a new story for this legendary RPG server.
OTHERS GAME INFORMATIONS - last changes:Many things are constantly being improved and changed (among other things, this topic is also being created).
- I managed to get an incomplete map of this server.
- I played on it in my childhood and it was for me the best RPG server in Poland at that time.
- I decided to resurrect the server with nothing but pieces of the map.
- I did everything from scratch myself with the help of people on the forums.
- I managed to create a stable server with about 70 people playing on it.
A few words about what kind of server Neravia:
Neravia is designed in the style of RPG, but without major threads.
There are a lot of NPCs with quests to complete.
The map is over 35 MB and is practically entirely made from scratch and is not available for download - The World of Neravia - MAP.
Gameplay regarding balance is adjusted similarly to Global Tibia.
Tibia Client - 8.60 (Anyway, most of the bots are on this version but we give full credit for using it.)
For players who play without BOT, we have our own client that gives 30% more experience.
In order not to have many "cash makers" we have limited the login limit to 2 players per IP.
The server will run at very low experience and skills rates. Loot 1x (but is based on the latest tibia global data).
EXPERIENCE RATES:
8 15 6x 16 25 5x 26 50 4x 51 100 3x 101 200 2x 201 300 1.5x 301 -Unlimited- 1x
SKILLS RATES:
8 60 8x 61 80 6x 81 90 4x 91 100 2x 101 -Unlimited- 1x
MAGIC LEVEL RATES:
0 60 3x 61 80 2x 81 -Unlimited- 1x
LOOT: 1x WORLD TYPE: OPEN / PVP AFK TIME: 15 MINUTES PROTECTION LVL: 8 BLESS PROTECTION: UP TO LEVEL 20 PREMIUM: FREE PREMIUM OFFLINE TRAINING: OFFLINE PAPER GUILD WAR SYSTEM: YES SERVER MAP: CUSTOM RPG
A weapon upgrade system has also been introduced, we have to complete 10 missions to have access to NPCs.The backbone of the balance of vocations is the CIP formulas from version 8.60.
Neravia World is a hard server with low experience settings, so the game looks similar to global tibia.
Impact ranges for spells have been reduced.
Knights and Paladins have been gently strengthened.
Druids take a few % more of a beating with sudden death runs and ethernal winter takes less mana (900).
The defense of all classes has been increased.
Runes:
An original paralysis rune that works like on global tibia has been introduced.
Now when casting paralysis, the player will not be able to recover from it for 1.5 seconds.
Ultimate Healing Rune gives a minimum of 250 hp and has been balanced under each profession separately to be useful in the game.
! IMPORTANT !
Runes created by players, are 30% more powerful than store-bought ones and have the prefix "conjure."
[Avalanche, Explosion, GFB, Stone Shower, SD, Thunderstorm].
Loot and Monsters:
Loot in some cases is set custom.
In most cases it is x1 loot the same as on global tibia.
Hitting monsters as well as casting spells is comparable to the latest versions of global tibia, keeping the mechanics of tibia 8.60.
Bless:
Blessings can be purchased in 3 places from NPCs: Fortera, Galera or Hero Island.
The prices are the same as on Global Tibia, that is, calculated from the level.
How to get to the NPC you can check in the MAP tab in the selected city (neravia.eu/map.php).
Events:
At this point, the following automatic events are introduced:
- Found a bag.
- Capture The Flag.
- Lottery System.
- Daily Reward.
- Kill the Monstrum.
Website Shop:
In the store there are items that have no major significance in the game, that is, we do not operate with the principle of pay for win.
Points are awarded by the administration as soon as possible.
Every payment is used for the development and fees of the server.
One of old video from my server when start first test sever:
There are plenty of quests and simple systems throughout the server to keep the gameplay interesting.
A few screenshots from me, of course, I will update the topic as soon as I come up with something new.
I plan to start the server in late autumn or winter, so there is still some time for changes and improvements.
Fortera City and places:
Galera and spawn places:
... Place for update ...