Leo32
Getting back into it...
- Joined
- Sep 21, 2007
- Messages
- 987
- Solutions
- 14
- Reaction score
- 532
Hey Guys,
Just looking for ideas on tutorials / mechanics / puzzles to help new players grasp the concept of Tibia and its player functions.
I'll post some screenshots of my current tutorial setup, but to summarize here is the jist of what exists in my tutorial.. quest... thing.
Context - Player spawns in a cell with a bed and note pinned to the wall.
Mechanics Introduced to Player currently:
Any ideas/story behind the mechanic to tie it in to a legitimate RPG quest scenario?
EDIT: Kinda fishing for a spark of creativity.
EDIT2: OHH... fishing...
Just looking for ideas on tutorials / mechanics / puzzles to help new players grasp the concept of Tibia and its player functions.
I'll post some screenshots of my current tutorial setup, but to summarize here is the jist of what exists in my tutorial.. quest... thing.
Context - Player spawns in a cell with a bed and note pinned to the wall.
- Use bed for modalwindow prompt to skip tutorial.
- Break spider-web to escape cell/progress.
- Attackable target dummies to interact with.
- Magic totems to interact with (Dish out multiple spells to damage player / target dummies)
Mechanics Introduced to Player currently:
- Lookable items.
- Breakable walls/objects.
- Interacting (Use) objects/things.
- Attacking things.
- Magic/Damage Types.
- Consumables (food/potions)
- Keys (locked doors)
- Player specific spells.
Any ideas/story behind the mechanic to tie it in to a legitimate RPG quest scenario?
EDIT: Kinda fishing for a spark of creativity.
EDIT2: OHH... fishing...