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[USA] SpeciesRPG 8.40

Flatlander

Species Developer
Joined
Feb 17, 2009
Messages
2,461
Solutions
3
Reaction score
1,356
Location
Texas
~*Ip*~: speciesRPG.no-ip.biz
~*Port*~: 7171
~*Client*~: Tibia 8.40
~*Uptime*~: 24/7 (or as close to as possible)
~*Hosted in*~: Texas with Fiber Optic Internet
~*Website*~: No Website
~*Exp rate*~: Stages from 5-1 with all monster's exp custom
~*Map*~: Custom, Home made. It is mapped by Kandiez. Its awesome =].
~*Runes*~: Custom runes and charges.
~*Loot rate*~: 1x (Completely Custom Monsters)
~*Server type*~: Pvp-Rpg. No Red Skull or Ban
~*Skills & Magic rates*~: 6x skill and 5x magic

More Features:
Unique War System
Declare war on other guilds, but different than ever before!
The only way to end a war? Truce, Disband, or Pay the other guild!
You only get experience inside of war. Plus the server keeps track of all Wins, Losses, Frags, and Deaths that happen in each war.

Unique Guild System

As you complete Guild Quests and gain more high level members your guild will advance in level. Giving your guild members new buffs and abilities.
Such as selling to NPCs for more and buying for less. The ability to buy guildhalls. And later on the ability to use the trainers inside these guildhalls.
Also depending on the rank of your guild and the members in it. Each member will be given a sum of money every hour. So just BEING in a guild makes you money.

Unique Sailing system (coming soon)
Ever think that just teleport/sailing was boring? Well sure but I'd like to introduce my Unique Sailing System. Sure. You can sail just like normal from town to town. But some islands and areas have not yet been discovered! So take your friends or guild and go sailing the seas! On a large ship with a tavern and sleeping area. You will "sail" aimlessly in the water and have chances of finding undiscovered areas! Once you find an area you can sail there just by asking the captain. But watch out! Your ship might be attacked by pirates or sea monsters!.

Unique Monsters

Ever notice that every monster is the same boring thing? Just one harder than the other?

Well the monsters on species take a step away from that. We have everything from monsters that call for help when attacked, to monsters that push you around with their mind, or make you run in circles in fear!

Also! We have the Need/Greed/Pass system for Boss Monsters! Meaning. When you and your friend kills a boss monster it has a chance of dropping a Master Item.
you can either !roll need, !roll greed, or !roll pass, and the highest roll gets the item. (So everyone there gets a fair chance at getting the items they need or want)


This server has been down for awhile~~~~~~ Going to remake it for 2011 though
 
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