J.Dre
Unity Games
The script was lost a long time ago, which is why I never got around to an update. If you really want it, then send me a PM - no promises, I'm busy.
Last edited:
Please for the sake of humanity, NEVER USE AN APOSTROPHE "S" TO MAKE IT PLURAL.
It is 100% incorrect and it is very annoying.
Coin's = WRONG.
Coins = CORRECT.
I realize anyone can change it in the script, but to you, J.Dre, you just learned something new.
Anyways, on topic, this is wonderful, I remember this system on ChaosOT 7.6 (the one runned by Chaos, Death, and Nova).
Glad something has been done, however, getting all the items, will be a pain in the ass.
Can you edit it so it checks if the item is in the table and if not it says sorry not possible or you can't sell this item..
...
local item = t[item.uid]
if item then
...
else
...
end
...
else
doSendMagicEffect(toPosition, CONST_ME_POFF)
doCreatureSay(cid, "You cannot exchange this item!", TALKTYPE_MONSTER, nil, nil, toPosition.x == 0xFFFF and getThingPos(cid) or toPosition)
end
If you accept feedback on your script, here are some mistakes:
This:
If there's lots of elements in table and the itemEx.itemid is not in table t at all, it will keep spamming...Code:else doSendMagicEffect(toPosition, CONST_ME_POFF) doCreatureSay(cid, "You cannot exchange this item!", TALKTYPE_MONSTER, nil, nil, toPosition.x == 0xFFFF and getThingPos(cid) or toPosition) end
I like the idea, but this makes hunting way2easy.
Most djinns and shit aren't that needed anymore, People can hunt till they are out of cap from their money instead of loot and shit.
And to be honest it should be some kind fo staff that turns item into money instead of a buying stake XD.
I think i might use it but then instead for creature products.
Make the blessed stake a donation item.