Hello everyone, a few days ago I was thinking about how to enhance and improve the battle experience within Tibia. We know that the game is very old and for a long time we didn't have a wide variation of attributes and stats. That's why I came up with a card system, where each card will bring new stats to the player, ranging from improving their attack to enhancing their defense.
And why cards? I wanted something that was simple to understand and intuitive. I see many complex systems out there that don't appeal to me. I believe cards are a very friendly object for many of us, as they have various references from our childhood like Yu-Gi-Oh!, Magic, or classic playing cards.
To avoid being the same, I also imagined bringing a way to identify which cards are better than others. That's why I thought of a tier list system, which could be:
Feel free to bring your opinion.
Sketch Image:
FIXING: the first line is the cards where you are using in current time, I missed to change the label.
And why cards? I wanted something that was simple to understand and intuitive. I see many complex systems out there that don't appeal to me. I believe cards are a very friendly object for many of us, as they have various references from our childhood like Yu-Gi-Oh!, Magic, or classic playing cards.
To avoid being the same, I also imagined bringing a way to identify which cards are better than others. That's why I thought of a tier list system, which could be:
- Iron
- Bronze
- Silver
- Gold
- Platinum
- Emerald
- Ruby
- Diamond
- Demigod
- God
Feel free to bring your opinion.
Sketch Image:
FIXING: the first line is the cards where you are using in current time, I missed to change the label.