gm is not considering that in shadowcores the mana went up much faster
Actually, we did think about that. I'll explain how it works.
First, the mana spent is reduced by 60%. Why 60%?
Magic level rate on LunarForce: 3
Magic level rate on ShadowCores: 7
3 / 7 = ~0.43
1 - 0.43 = 0.57 = 57%. If we wanted it to be more accurate, we should have reduced it by 57% or 58%, but because LunarForce hasn't been up for as long as ShadowCores has, we decided to round that up to 60%.
It ends with that for knights and paladins.
For mages, the total mana spent is even further reduced by 45% (after already reducing it by 60%). This part was because of the mana regeneration difference, and was initially calculated this way:
Mana regeneration per second for a promoted mage on ShadowCores: 45
Mana regeneration per second for a promoted mage on LunarForce: 30
30 / 45 = ~0.66
1 - 0.66 = 0.34 = 34%.
Instead of only reducing it by 34%, we reduced it by 45%. This is because when we tested the formula with certain magic levels, many players on ShadowCores would be way ahead of the players on LunarForce. After our testing, we decided that 45% would be more appropriate.
So if people who transfer have higher magic level than you do here, they had to put much more effort (or just logging in putting it in offline training everyday, either way it took them more offline training days than it took for you) to reach that level than you had to here.