Whi World PATCH 0.1.2 Update
1. NPC's:
NPC's: they buy and sell new things (just check them all out.)
Cook: teaches about cooking (I know their long texts are bugged, no fix yet)
2. Items:
new Food - dumplings: increases armor if spiced food is used as material
new Food - Easter Ham: increases cap if spiced food is used as material
new Food - Delight Juice: increases speed if spiced food is used as material
new item - empty bowl: used to mix food
upgradeStones: now work. (gives armor to items)
3. Monsters:
Rabbit changed: Hop! Hop! Hop!
bandit druid: Heal spell buffed(scales now)
ALL bandits: increased gem drop chance
All Bosses: increased MaxHp (we got OP food now!)
4. Map:
Forest area changed: Reduced the amount of herb in forest and increased beat count.
Bandit mountain area changed: Reduced the amount of herbs from walls and blocked old area.
5. Spells:
barrier: Formula changed from [L*mL + 110] to [L*3+mL*2+sLs*5 + 110]
buff: Formula changed from [L * 0.2 + (sLs) * 0.4] to [L*0.2+sLs*0.5]
opaldef and rubydef: Formula1 changed from [mL*3+50] to [sLs*3+50]
opaldef and rubydef: Formula2 changed from [30] to [30+mL*5]
6. Brewing System:
herbs changes - can also be used on some food now
POTIONS WORK!!
7. Minigames:
speed ball minigame : 3 new balls added and some obstacles. Herbs cost reduced from [50] to [40]
8. Tasks:
task system changed: 1 random task will be unlocked each day(if you have completed it) and tasks reward skillpoints.
9. TalkActions:
new command: !points will let you know how much points you have in each minigame.
new command: !skills Opens skillpoint window.
10. Skills:
Players start with no skills. Skills still work same way. if you get enough skill exp you get skill level.
Today ~21:30 me and my friends will also test new patch out. (GMT -2) [~19 hours after this post was made]
Join us if you want to see what happens if more than 2 players go hunting together (never tested before)