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[Canada] [7.4] TibiaSucks BETA

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Server Website/AAC
https://tibiasucks.com
Server Address
tibiasucks.com
Server Port
7171
Client Protocol
7.40
Many features, lots of teasers, full support, dedication and passion!
Looking forward for more!
 
cool server but 0 activity nobody wants to play highrate rl map because they are already playing all other x1's isnt it crazy.
There's a handful of us playing regularly and testing.

This is a beta. Lots of improvements and fixes are being made constantly.

As far as the map goes, it IS a rl map, but has been modified alot, and is continually being developed as well.

This project has a good team, and I have high expectations for it. I don't give that opinion easily or often.

I understand that alot of people don't want to put time into an "unfinished" beta, but I don't look at it that way.

For one, 90% of the projects that come out are either REALLY half baked, or copy paste servers.

This project might look like that to you right now on the surface, but under the hood it has a stand-out foundation that the dev team is now building upon.

You can see the effort that has went into it, and rather than try to put it down, why not join in and help shape it into one of the best? Now is the time to do that.
 
cool server but 0 activity nobody wants to play highrate rl map because they are already playing all other x1's isnt it crazy.
We have a small active community. I want to remind you this is a beta. A lot of people wont play betas because during betas you have to deal with guerrilla development, daily pushes, content changes, balances etc. To be honest, the fact we've developed a community so quickly on a beta is an indicator this server will be successful. It wont be for everyone. If you want a lowrate server, I recommend Latest News - Dura (https://dura-online.com/) they're doing great things. This is meant to be a server you don't need to grind for 10 hours to get out of rookgaard. We're aiming towards a fun smooth experience here, and I think so far we're killing it.
 
Doing a lot of cool stuff! Pushing patches, fixes, and also content!

"Everyone knows that there is a forbidden land in the Tiquanda jungle, but recently just by getting close you can feel the earth tremble, it seems that there is a strange and frightening underground activity in the region."
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"An alchemist who lived on the outskirts of Port Hope ended up having his house invaded by giant arachnids... For some reason the smell of chemicals attracted these creatures."
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"...Overcrowding and a poor structure are conditions that can lead to a prison riot... especially if the prisoners are orcs... and if they are not allowed to eat horse meat..."
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Backpacks come pre-colored based on the rune you purchase, just another way we're trying to break the mold and improve your quality of gameplay here at TibiaSucks!
 
Working up updating tasks system here. Some improvements include item pool, some monsters have the ability to roll multiple item rewards by a chance. Items rewarded are automatically assigned rarity to them. Challenging yourself to killing a larger amount of creatures at once will give you a higher chance of obtaining those items.
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Did you know, the average retro gamer is in their late twenties, mid thirties? We don't have time to sit online all day everyday training. To bridge the gap between wanting to make progress and giving everyone a fair shot at being a competitive player, I have introduced offline training. Beginning two hours after you logout, you will automatically begin to earn offline training time. This time will be shown upon login, and you simply write:

!offlinetraining skillname (sword, axe, club, distance)
!offlinetraining shield
!offlinetraining magic

This will consume your offline training points, which will allow you to progress your character, even while you sleep!
No more AFK training on monks and dealing with your third party tasker/macro recorder failing, now just type three commands when you login, and you'll automatically progress in your sleep.

The goal at TibiaSucks is to create a FUN, easy breezy environment, where even full-time adults can recreate the nostalgic experience of retro gameplay. I believe offline training helps accomplish this.

P.S. no donation items required, this system is enabled for all players natively after the first login.
P.P.S. The testing character in this video has +2 magic level from a guild buff, no bugs here (except in carlin sewers)

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Soon we will branch off of real cipsoft 7.4 gameplay and rewrite the fishing skill entirely. There is no way in my mind that it would be reasonable to introduce an entire skill for simply a fishing rod and fish. this was a missed opportunity, and we will rewrite history! Stay tuned~
 
Lately I've been focused on tweaking premium system. You do not need premium account to travel via boat, or use spells, however you do receive loot channel with premium account which I would say is a big quality of life measure.

Some players have been asking when Beta will finish, and truthfully there is no set date. When the server has more than enough content to satisfy players and all tweaks are finished, then I'll set a big launch date announcement here, on discord, facebook, and whatsapp.

Stay tuned for more!
 
Altough there is stuff to fix, prolly one of the most fun server i've ever tested. Too much area to explore, offline traning system is big QOL change for full time job ppl like me and it does feel smooth.
 
We're constantly pushing new content, trying to set a very high bar for the official launch!
 
When the beta is done will the server stay forever online without resets?
 
Yes, I’ll likely go with a long term server, and seasonal servers which merge into the long term server, or allow for conversion of account points/etc.
 
Heart of Annihilator quest has been added (level 120 requirement).
Players now receive full HP, Mana on advance (once per level advance).

A lot more coming!
 
"A picture is worth 1000 words" is an old adage, thankfully it still applies here.
As you can see, always pushing progress here at TibiaSucks.
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Added "Attack next monster" extra hotkey, another QoL improvement for the client.
 
Added "Attack next monster" extra hotkey, another QoL improvement for the client.
What does this mean?

I don't understand... you have made a queue on the client that will make the player start auto-attacking a new creature once you have killed the first one? If so, that is pretty frickin schweet. I think I really like that idea... yoink! Gonna snatch that up real slick like, and add it to my list of cool stuff I want :D
 
What does this mean?

I don't understand... you have made a queue on the client that will make the player start auto-attacking a new creature once you have killed the first one? If so, that is pretty frickin schweet. I think I really like that idea... yoink! Gonna snatch that up real slick like, and add it to my list of cool stuff I want :D

When he killed the last target he press f8 to attack the next one so he doesn't need to use his "mouse" at that point u know
 
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