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Hello everyone, my players are having DEBUG without cause and only some players happen, and it's only when they reconnect.
Error client:
Debug Assertion 1100 Control.cpp 1530
Fri Nov 23 22:52:19 2018
Graphic Engine: DirectX9 (2)
Operating System: Windows Vista Family in MEX
Processor: Intel...
Hello everyone,
I can`t find any information about how to start tfs 1.3 ( latest github version ) on Tibia client 8.6.
I've found some posts that tfs is scalable ( ? ) to different tibia versions so I`m guessing that this is possible.
So can anyone tell me how to start this tfs server for...
How do they work?
How do I use them?
I need to send a new information (like player attack speed) to the client.
Can someone give me a simple example of a custom extended op code working?
Or teach me the theory.
Hello, otland friends, how are you?
I have a very annoying problem to solve, i can not compile tfs 1.3 to x64 at all.
I already tried to install vcpkg, using this method:
git clone https://github.com/Microsoft/vcpkg
cd vcpkg
.\bootstrap-vcpkg.bat
.\vcpkg integrate install
I followed the...
Hello everyone, i have a big issue here because i dont know where is the error. The tfs just stops while "Initializing gamestate". I've tried everything, rebuild and all stuff like that, tried to put other dll's on the directory of the .exe but nothing really works, tfs still not starting.
here...
SQL needed to execute in db:
ALTER TABLE player_items ADD abilities BLOB NOT NULL;
ALTER TABLE player_depotitems ADD abilities BLOB NOT NULL;
ALTER TABLE player_inboxitems ADD abilities BLOB NOT NULL;
C++ Code: infernumx/forgottenserver...
I want to have spells triggered by words like "exori vis" that enable to select a tile, as if you are using an spell rune like "great fireball". Anyone figured out how to do it? I wouldn't like an work around with hidden items. No problem at all if it revolves at source editing client, server or...
Hey guys, me again! Im using Printer autoloot - AutoLoot System for tfs 1.x
Im facing some problems, the system works well, but items inside a container (bag or backpack) didnt go for the check. I tried editing the code with some others variables but none made effect. Any tips?
local function...
Hey guys, how are you? I'm importing a task system to my tfs 1.3 server but I need this system to be in a single room. In this script every task boss has its place.
local function roomIsOccupied(centerPosition, rangeX, rangeY)
local spectators = Game.getSpectators(centerPosition, false...
Hello, I ask your help for a simple system of each one hour online the player should receive 1 point. Every 12 points (12 hours), through a talkaction he will buy 1 day of premium time. I already did some of the code and I need help for the rest, thanks!
local event = {}
local timeOnline = 60...
I am about to become homeless.. well in 24 days I will be homeless so I have no need for my ot server code. I was going to launch an ot server but that is a lot of work. Although I was almost done with the project, it still requires a lot more time to finish than I have.
But in reality I need...
Hello everyone!!
I need help with the following function:
- if the player has level 8, it will level up to 400
- if the player has 100, it will level up to 400
the limit is up to level 400, no matter what level it will only level up to 400...
Thank you in advance, and I count on your help!
hey, i dont know someone made something like this? look down. if not, its possible to do this? if yes can someone made it for me? thanks
Healing only Party Members, skill working by 12 second all party members got every second 50 health points before spell end
tfs 1.x
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How can I get the name of the owner of a house? I have this script below but ownerName return false and houseOwnerId returns the player id. I'm new at lua so I would appreciate a full example. Later I will try to make it a function.
I'm using this inside a action script when a lever is...
hey, here is possible create itemid np = 55555 (you cannot drop this item, you cannot sell this item, you cannot trade this item)
tfs 1.0,1.1,1.2,1.3
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