• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

tfs 1.3

  1. L

    Auto Loot Tfs 1.3

    Hey guys, me again! Im using Printer autoloot - AutoLoot System for tfs 1.x Im facing some problems, the system works well, but items inside a container (bag or backpack) didnt go for the check. I tried editing the code with some others variables but none made effect. Any tips? local function...
  2. L

    Lua Problem with event lib

    Hey guys, me again! Trying to edit some code but Im having some problems. Could anyone help me fixing the code? Thanks. FIXED: Wrong functions
  3. L

    [TFS 1.3] [Lua] Task System with unique room

    Hey guys, how are you? I'm importing a task system to my tfs 1.3 server but I need this system to be in a single room. In this script every task boss has its place. local function roomIsOccupied(centerPosition, rangeX, rangeY) local spectators = Game.getSpectators(centerPosition, false...
  4. L

    [TFS 1.3] Online Premium Points

    Hello, I ask your help for a simple system of each one hour online the player should receive 1 point. Every 12 points (12 hours), through a talkaction he will buy 1 day of premium time. I already did some of the code and I need help for the rest, thanks! local event = {} local timeOnline = 60...
  5. M

    Lua TFS 1.3 Check condition

    How to check condition for mastermind potion? local mastermind = Condition(CONDITION_ATTRIBUTES) mastermind:setParameter(CONDITION_PARAM_SUBID, 8) mastermind:setParameter(CONDITION_PARAM_TICKS, 10 * 60 * 1000) mastermind:setParameter(CONDITION_PARAM_STAT_MAGICPOINTS, 3)...
  6. K

    C++ I need to adapt system

    Can anyone help me adapt this to TFS 1.3? monsters.cpp monster.h monster.cpp map.cpp configmanager.h configmanager.cpp [/SPOILER]
  7. B

    Magical Items for TFS 1.2/3

    I am about to become homeless.. well in 24 days I will be homeless so I have no need for my ot server code. I was going to launch an ot server but that is a lot of work. Although I was almost done with the project, it still requires a lot more time to finish than I have. But in reality I need...
  8. flaviiojr

    [TFS 1.3] NPC get level and add experience

    Hello everyone!! I need help with the following function: - if the player has level 8, it will level up to 400 - if the player has 100, it will level up to 400 the limit is up to level 400, no matter what level it will only level up to 400... Thank you in advance, and I count on your help!
  9. D

    Spell only Healing Party

    hey, i dont know someone made something like this? look down. if not, its possible to do this? if yes can someone made it for me? thanks Healing only Party Members, skill working by 12 second all party members got every second 50 health points before spell end tfs 1.x bump
  10. S

    Lua TFS 1.3 getHouseOwnerNameById

    How can I get the name of the owner of a house? I have this script below but ownerName return false and houseOwnerId returns the player id. I'm new at lua so I would appreciate a full example. Later I will try to make it a function. I'm using this inside a action script when a lever is...
  11. D

    Equip ring TFS 1.3

    Hey, how can i add equip ring on hotkey in TFS 1.3? Here:
  12. D

    you cannot trade, drop item from backpack from quest

    hey, here is possible create itemid np = 55555 (you cannot drop this item, you cannot sell this item, you cannot trade this item) tfs 1.0,1.1,1.2,1.3 bump bump bump
  13. whitevo

    [Estonia] Battle Royale beta [Client 10.98] [19:00]

    Battle Royale is an event created with Whi World engine. Beta will be held in Whi World server. If event is successful it will get its own server and host. IP: whiworld.com client: 10.98 When you are logged in Whi World, type command !royale to register into Battle Royale event. NB! players...
  14. X

    NPC Trade issue, problem with item list.

    Yo guys, after couple of hours fighting with that problem, i want to ask you for some help. I have a npc, Grizzly Adams, of course you know that after getting some points (20,40..100) we can sell him more creature products. Yeah, and there is problem. We have 2 players : First, with 20...
  15. Karain

    Team [TFS 1.3 10.98] Testers Needed for Legends of Xorath

    Legends of Xorath - Open Alpha Create an account and character on www.legendsofxorath.com Download client here Hello everyone, I see that I've peaked your interest to see what the fuzz is this all about... Well... You came to the right place, allow me to explain... I'm currently creating a...
  16. Codex NG

    CreatureEvent Orb Siphoning - New Looting Method - TFS 1.3/Otx3 - 8.6/10.98

    Based on Deathzot, looting method and from what I am told a script Archlight has recently added to their servers (see thats how much I play ot servers :p Orb looting, its basically an orb which spawns after you kill a creature and you stand on it and collect the loot, gold or experience. A...
  17. Lay

    [TFS 1.3][C++/Creaturescripts] Monsters - Non Agro.

    Hey, Looking for something like if monster have: nonAgro="1" he will not attack players, if someone hit him then will do it, obviously if players stop attacks then monster after 60 sec return to nonAgro mode.
  18. Lay

    [TFS 1.3] (Weapons) Bleeding: ignore race(undead etc) or ignore monsters.

    Hey, ye its me again. I made something like this: local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_BLOCKARMOR, 1) combat:setParameter(COMBAT_PARAM_BLOCKSHIELD, 1) combat:setFormula(COMBAT_FORMULA_SKILL, 0, 0, 1, 0) local...
  19. Lay

    [TFS 1.3](Creaturescripts) onKill: When one boss died next one will appear after 1h.

    Hey, I tried but. . . arrrrr Need something looks like: local respawnTime = 60 * 60 * 1000 local config = { ['test1'] = {position = Position(1000, 1000, 7), monster = 'test2'}, ['test2'] = {position = Position(1000, 1000, 7), monster = 'test3'}, ['test3'] = {position =...
  20. Lay

    [TFS 1.3](CONDITION_INFIGHT) Doesn't work? or what?

    Hey, I have problem with this: function onSay(player, words, param) if not player:getCondition(CONDITION_INFIGHT) then player:teleportTo(player:getTown():getTemplePosition()) return false else player:sendTextMessage(MESSAGE_STATUS_SMALL, "You...
Back
Top