• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[8.54] The Forgotten Server 0.3.6pl1 (Crying Damson)

I understand there is no real threat within crying damson.exe but my internet security won't let me exclude it...
Why can't you guys just fix the win.32 problem?...
Is it a necessity to have it?...

:huh:
 
Anyone know how to fix this? I get this when I try to run the server.


"This application has failed to start because lua5.1.dll was not found. Re-installing the application may fix this problem."
 
its like this to allow you tu use 100% exact one, use new spells included here and dont complain...
Old formulas was way overpowered, even more than 60% too strong on higher levels
 
I need some help.
I got a wierd bug that crash OT.

"Assertion failed: delay, file ../scheduler.h, line 46"

What is that file? Cant find it...
 
I got a wierd problem with In game account manager.
I cant log in on account manager on my created account.
"invalid account name or password"

How can i fix that?

Need the in game account manager to bug test my server with my map and actions.
 
I have this error:
[10/01/2010 23:02:18] [Error - Action Interface]
[10/01/2010 23:02:18] data/actions/scripts/other/doors.lua:eek:nUse
[10/01/2010 23:02:18] Description:
[10/01/2010 23:02:18] (luaGetThing) Thing not found

[10/01/2010 23:02:18] [Error - Action Interface]
[10/01/2010 23:02:18] data/actions/scripts/other/doors.lua:eek:nUse
[10/01/2010 23:02:18] Description:
[10/01/2010 23:02:18] data/lib/050-function.lua:234: attempt to index a boolean value
[10/01/2010 23:02:18] stack traceback:
[10/01/2010 23:02:18] data/lib/050-function.lua:234: in function 'getItemName'
[10/01/2010 23:02:18] data/actions/scripts/nowe/attack.lua:24: in function 'getItemInfo'
[10/01/2010 23:02:18] data/lib/050-function.lua:648: in function 'getItemLevelDoor'
[10/01/2010 23:02:18] data/actions/scripts/other/doors.lua:22: in function <data/actions/scripts/other/doors.lua:16>
 
What am I doing wrong?
Code:
<![CDATA[
			createThread(function()
				wait(3000)
				selfSay("Anyways, do have some boots you need to repair?")
				end)
]]>

I get this error on console:
[10/01/2010 21:42:11] [Error - Npc interface]
[10/01/2010 21:42:12] buffer
[10/01/2010 21:42:12] Description:
[10/01/2010 21:42:12] (luaAddEvent) Callback parameter should be a function.
 
some times when my server go to clean stay the message server undermaintence and the log stop and peoples cant log in and log out server stay stoped. how to fix it ?
 
for some reasons, I can't make it so it heal in a "prepareDeath"
is there a new way to do it? or we just can't anymore? or it's a bug??
note that it was working in 8.5


Thanks
CrumDubh
 
Hello all, I've got a problem and a question.

I'm changing my 8.50 server to 8.54 (this TFS 0.3.6).

And now I got this error:

OTSYS_SQLITE3_PREPARE<>: SQLITE ERROR: no such table: z_ots_comunication (SELECT * FROM z_ots_comunication WHERE "type" = 'login';)

Please help me with this.

And now my question; How do I change my database to 8.54 so the players won't be resetted ?

Yours sincerely,

Thunder Beam
 
@Thunder
Code:
CREATE TABLE `z_ots_comunication` (
  `id` int(11) NOT NULL auto_increment,
  `name` varchar(255) NOT NULL,
  `type` varchar(255) NOT NULL,
  `action` varchar(255) NOT NULL,
  `param1` varchar(255) NOT NULL,
  `param2` varchar(255) NOT NULL,
  `param3` varchar(255) NOT NULL,
  `param4` varchar(255) NOT NULL,
  `param5` varchar(255) NOT NULL,
  `param6` varchar(255) NOT NULL,
  `param7` varchar(255) NOT NULL,
  `delete_it` int(2) NOT NULL default '1',
  PRIMARY KEY  (`id`)
) ENGINE=MyISAM  DEFAULT CHARSET=latin1;

rep++

:thumbup:
 
Now I've got another question;

If a player dies on the Server there comes no body.
So if you die, there will never be a dead body, there just spawns nothing.

rep+++++ if you can help me with this !

Thanks in advance !

Thunder Beam
 
players can not enter, some can help me? plzzz

-- Connection config
worldId = 0
ip = "viperlan.servegame.com"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
 
Jorvik has wrong destination, it brings you in the wall of two houses and players cannot move. As well when you die it brings you back to "rook" and you're stuck there, it should bring you to the place you are inhabitant of...
It can easily be fixed, but some newbs who will use this map wont know how to fix it, so you should do it. :p

As well something i dont know how to fix, in mysql directory it doesn't show accounts, so i don't know how to make god character.... Its only Acc manager there, nothing else....
 
Back
Top