Well, debate is not closed, I'd like to give my 2 cents...
Today's Tibia players are TOO used to Tibia.wikia and to Botting. CIP is making the game easier for botters and grinders, which is another problem, players want to have HIGH levels so they can be "the best", so it's an exhaustive grinding to be the Top player, which makes the game repetitive and boring.
Because of all this, people go to OTServers to get level fast so they can kill people or try some hardass monsters, since RL Tibia has a very low rate (1x), so deaths are harsh (even with blessings and all that crap), dying in an OT is not as bad as dying on RL Tibia. So people go to these servers to kill monsters, be high levels and to kill people.
Because of this and Tibia.wikia, RL Maps are always "good" because people know where to hunt, what to hunt, how to make the quests, etc.
About Custom Servers, the main problem is that they are not custom. They change Tibia's map, but everything else is the same, spells, leveling, grinding, etc. So it's pretty much the same, with a different map, therefore, players don't want to explore the map, make similar quests which they don't know, and all that. They want to get levels, kill kickass monsters and kill lots of people.
To make a working custom server, would need an extreme amount of work, not only on the map side, but the server, scripts, quests, spells, items. Everything should be custom, and you need a good storyline for that, also, some sort of manual, so your player know what and how to do things. I have a project I've been working on for years, but I always go back to square one (just started over last week) which means to change all that, an idea of a completely different game, but, I have restrictions, in my case (programming skills, scripting skills and time, plus I work all by myself).
Also, as mentioned, you need advertisement and get people's interest. You can't pay people to script/code/map for you, pay a dedicated server, etc. if you don't make sure it is working 100%, thus making the experience unique and flawless, caughting the attention of the player, so he wants to stay there and play your server.
But almost every customs servers I have seen, open alphas and betas with too much of the server on it, and with lots of bugs. So we play, get to know all about the server and that's it, you are bored and a new test server never happens.
People need to be less greedy. I know hosting, etc. is expensive, but first you need to show WHY they should support your server with donations/premium, instead of offering it at the very beginning and giving the VIP stuff (which I find ridiculous, you have premium, period. No VIP shit).
Many great projects are under development, but people need to change the way Tibia is to get the community's attention and make these kind of servers populated:
- Less grinding
- Less "be the top" thinking
- Less repetition
- Less boredom
- Uniqueness
- No VIP crap
- Less greediness (or w/e you spell it
)
---- EDIT ----
I'd like to leave a question as well...
WHY is leveling and being the TOP so important? What is so good about it and how can this be changed to make every moment of your character development fun and enjoyable instead of only the higher levels?