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Monster [BETA] Monsterpack for tibia 8.7 based on tibia stats

Code:
I/O warning : failed to load external entity "data/monster/lizard gate guardian.
xml"
[14:2:51.093] [Warning - Monsters::loadMonster] Cannot load monster (Lizard Gate
 Guardian) file (data/monster/lizard gate guardian.xml).
[14:2:51.093] Info: failed to load external entity "data/monster/lizard gate gua
rdian.xml"


[14:2:52.312] [Error - Monsters::deserializeSpell] Stampor - Unknown spell name:
 stampor skills
[14:2:52.312] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/A
nimals/stampor.xml)
[14:2:52.921] [Error - Monsters::deserializeSpell] Barbarian Brutetamer - Unknow
n spell name: brutetamer skills
[14:2:52.921] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/B
arbarians/barbarian brutetamer.xml)
[14:2:53.500] [Error - Monsters::deserializeSpell] Madareth - Unknown spell name
: madareth skills
[14:2:53.500] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/B
osses/madareth.xml)
[14:2:54.171] [Warning - Monsters::deserializeSpell] Deathbringer - Unknown area
Effect: eartharea
[14:2:58.390] [Warning - Monsters::loadMonster] Duplicate registered monster wit
h name: Training Monk

Lizard Gate Guardian - TibiaWiki - Quests, Items, Spells, and more

Code:
[17:26:07.406] [Warning - Monster::Monster] Unknown event name - Inquisition
 
Last edited:
Code:
I/O warning : failed to load external entity "data/monster/lizard gate guardian.
xml"
[14:2:51.093] [Warning - Monsters::loadMonster] Cannot load monster (Lizard Gate
 Guardian) file (data/monster/lizard gate guardian.xml).
[14:2:51.093] Info: failed to load external entity "data/monster/lizard gate gua
rdian.xml"


[14:2:52.312] [Error - Monsters::deserializeSpell] Stampor - Unknown spell name:
 stampor skills
[14:2:52.312] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/A
nimals/stampor.xml)
[14:2:52.921] [Error - Monsters::deserializeSpell] Barbarian Brutetamer - Unknow
n spell name: brutetamer skills
[14:2:52.921] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/B
arbarians/barbarian brutetamer.xml)
[14:2:53.500] [Error - Monsters::deserializeSpell] Madareth - Unknown spell name
: madareth skills
[14:2:53.500] [Warning - Monsters::loadMonster] Cant load spell. (data/monster/B
osses/madareth.xml)
[14:2:54.171] [Warning - Monsters::deserializeSpell] Deathbringer - Unknown area
Effect: eartharea
[14:2:58.390] [Warning - Monsters::loadMonster] Duplicate registered monster wit
h name: Training Monk

Lizard Gate Guardian - TibiaWiki - Quests, Items, Spells, and more

Code:
[17:26:07.406] [Warning - Monster::Monster] Unknown event name - Inquisition


SourceForge.net Repository - [opentibia] Revision 6041
 
Nooo goood!
The loot rate system sux on these monsters.. I get almost everything when i kill a orshabaal.
 
First of all, this monsterpackage supports low exp rate servers mostly. It's based on the real tibia loot, meaning a boss, such as an Orshabaal will drop more items then a demon does. Insteed of making a 100x server with a monsterpack which has been based for low rate servers, make a server with 5 or 10x exp, which is funnier also.
This declears why Orshabaals drops alot loot.
 
Can I also use this on TFS 0.3.6? Or can I even run a 8.60 server with TFS 0.4?
 
Sounds real nice I'll download and test it, does it have all correct loot and what version of items.otb did you use, thanks

Looking foward for next pack update rep+
 
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Wouldn't you happen to have the remaining 8.7 monsters?


midnight panther
crustacea gigantica
undead cavebear

tin lizzard
blazebringer
 
The link isn't broken? :S
About the remaining 8.7 monsters. I can't fix the, because I aint got enough information to make them.
I din't use any items.otb. I just used the items.xml for TFS haha :p. Tought that problem was already fixed huh?
 
The link isn't broken? :S
About the remaining 8.7 monsters. I can't fix the, because I aint got enough information to make them.
I din't use any items.otb. I just used the items.xml for TFS haha :p. Tought that problem was already fixed huh?

Yes the itemids are correct right now.
 
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