Wouldn't you happen to have the remaining 8.7 monsters?
midnight panther
crustacea gigantica
undead cavebear
tin lizzard
blazebringer
IDs
Midnight Panther -- 385
Undead Cavebear -- 384
Dunno bout the other 3
Wouldn't you happen to have the remaining 8.7 monsters?
midnight panther
crustacea gigantica
undead cavebear
tin lizzard
blazebringer
Yeah, better have real stats I agree with that.I am not able to create the monsters as listened by neomaximus yet. The reason is that I aint got information, and I am against creating monsters which got fake stats.
<instant name="Pythius Curse" enabled="0" words="mons_pythius curse" prem="1" exhaustion="2000" needlearn="1" needtarget="1" casterTargetOrDirection="1" range="7" script="monster/pythius curse.lua" />
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Midnight Panther" nameDescription="a midnight panther" race="blood" experience="900" speed="240" manacost="0">
<health now="1200" max="1200"/>
<look type="385" corpse="13327"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="1500" skill="68" attack="42"/>
</attacks>
<defenses armor="27" defense="39">
<defense name="speed" interval="1000" chance="12" speedchange="627" duration="5000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element deathPercent="-10"/>
<element firePercent="10"/>
<element energyPercent="100"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="39" chance1="40000" chancemax="954"/> <!-- gp -->
<item id="2666" countmax="4" chance="16750"/> <!-- meat -->
<item id="13026" chance="7500"/> <!-- panther head -->
<item id="13027" chance="8500"/> <!-- panther paw -->
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Crustacea Gigantica" nameDescription="a crustacea gigantica" race="blood" experience="1800" speed="290" manacost="0">
<health now="1600" max="1600"/>
<look type="383" corpse="13331"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag staticattack="90"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-60" max="-600"/>
</attacks>
<defenses armor="30" defense="45"/>
<elements>
<element icePercent="100"/>
<element physicalPercent="12"/>
<element deathPercent="10"/>
<element energyPercent="-10"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Chrchrchr" yell="1"/>
</voices>
<loot>
<item id="2148" countmax="80" chance1="40000" chancemax="954"/><!-- gp -->
<item id="2148" countmax="39" chance1="40000" chancemax="954"/><!-- gp -->
<item id="13304" chance="5500"/><!-- giant crab pincer -->
<item id="7589" chance="7000"/><!-- strong mana potion -->
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Undead Cavebear" nameDescription="an undead cavebear" race="blood" experience="600" speed="250" manacost="0">
<health now="450" max="450"/>
<look type="384" corpse="13323"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-15" max="-400"/>
</attacks>
<defenses armor="23" defense="27"/>
<elements>
<element deathPercent="100"/>
<element earthPercent="100"/>
<element holyPercent="-15"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="80" chance="9750"/> <!-- gold coin -->
<item id="13303" chance="3150"/> <!-- cavebear skull -->
<item id="13302" chance="2350"/> <!-- maxilla -->
<item id="13291" chance="900"/> <!-- maxilla maximus -->
</loot>
</monster>