assassinho
Excellent OT User
- Joined
- Feb 24, 2009
- Messages
- 4,966
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- 668
bro how deep are you in gm his ass atm? hahahaha
bro how deep are you in gm his ass atm? hahahaha
Yeah I would assume its hard to fix a bug that is kept secret and neither you know what that bug is (but somehow know there is one?) or just choose not to tell us about it. Either way you are no better than the people that abuse it. We are unable to test the whole server every single change, every single update with three person (now 2) team, we are trying to test as much as we can, but sometimes things are overlooked. We fix any bugs right away as soon as they come up and attempt to fix the situation caused by it, but if we don't know there is a bug, we can't fix it.This is not the first server with a dupe bug, but thats only one that had so many of them and still has some that you don't know about.
You think everything is solved because you did a rollback, but WE the players know that there are at least 2 more bugs that several players are silently using. And you have no idea about anything.
Darkrest is worse than servers like Delvine, which didn't even start well and ended.
We would have to open a server and never change a thing to not introduce new accidental bugs, even in professional development there are overlooked stupid mistakes that can cause huge bugs and the dupe was unfortunately one of them.don't open such a lowrate server then if you are not sure its bug free. Start with a med/highrate next time. I can live with a map bug or some minor bugs. But big duping bugs is something that doesn't belong on a lowrate server.
It's interesting that only your server has so many bugs, others do not have this problem. So others have a professional company with 30 people for testing?We would have to open a server and never change a thing to not introduce new accidental bugs, even in professional development there are overlooked stupid mistakes that can cause huge bugs and the dupe was unfortunately one of them.
You seem like you never played any other ots, most of them had critical bugs or even dupe bugs, but for some reason you don't see that. Maybe, because that doesn't really matter, because most of the other servers are relaunched every month?It's interesting that only your server has so many bugs, others do not have this problem. So others have a professional company with 30 people for testing?
Each of your update is announced a month in advance, while other servers do them every few days and do not have so many bugs.
You manipulate by comparing yourself to big games and thus trying to cover up your incompetence. If something happens only to you, it means that the problem is with YOU.
bro how deep are you in gm his ass atm? hahahaha
You seem like you never played any other ots, most of them had critical bugs or even dupe bugs, but for some reason you don't see that. Maybe, because that doesn't really matter, because most of the other servers are relaunched every month?
I'm not manipulating anyone (cause I don't have to as this brings me nothing, but hate as you can probably already see) not comparing myself to big studios either, looks like you missed the point.
I'm just telling you the truth and what we are capable of, we the developers of this server have to fix the bugs, develop new updates and take the enormous amount of hate from the players, because things can go wrong.
"Each of your update is announced a month in advance", this actually never happened, we updated frequently, sometimes daily, the current update is only announced prior.
You misunderstood the problem.There are multiple bugs in any of the default engines most servers start with.
Just takes time to identify and fix them.
For anyone who keeps saying "why didnt you test and fix them all". That's easier said than done. Until an issue is identified, how do you know it exists? Sometimes it takes 500 active players to stumble upon these problems.
We had the same issue with Souls of Elysium over the last 12 months, and now we are in a position where we have now fixed all the duping bugs. As I said, it just takes time
Fair enough, I'm not going to pretend I know the specific issues as I've never played the server. But yeah, progress and imrpovements come over time. Most people only focus on the negatives, and completely forget about all the positives.You misunderstood the problem.
Most of the bugs come from the new systems which nekiro created, like point transfer in game store (sick!).
Verifying prices of items in the npcs is a matter of an hour for the programmer (two simple loops over all npcs).
4 big bugs on the server and nekiro wrote "it happens".
The problem is that he doesn't know how to create servers and makes mistakes that others did 10 years ago.
He claims that he always test new systems, but apparently he is not successful at it.
So how can we trust this server if another bug in a month and we get the "it happens" response again?
Prices in the store are also high, too high for a server with so many bugs
How do you know who created the systems? I don't remember giving anyone access to our filesYou misunderstood the problem.
Most of the bugs come from the new systems which nekiro created, like point transfer in game store (sick!).
Verifying prices of items in the npcs is a matter of an hour for the programmer (two simple loops over all npcs).
4 big bugs on the server and nekiro wrote "it happens".
The problem is that he doesn't know how to create servers and makes mistakes that others did 10 years ago.
He claims that he always test new systems, but apparently he is not successful at it.
So how can we trust this server if another bug in a month and we get the "it happens" response again?
Prices in the store are also high, too high for a server with so many bugs