ROOKVILLE INFORMATION, UPDATES & NEW AREA!
INFORMATION:
Rookville has been going upwards lately, that is really nice to see along with the highest levels continue to play.
This update will focus on new lvl 70+ stuff, existing errors, non-premium accounts, a first step towards PvP-Balance and fairplay along with spawn and general gameplay balances.
The next update will have it's base in existing issues like the un-perfect bonus stat system, further PvP fariplay balance if needed and other errors.
It will also focus on spawns as it has been a lot of feedback towards that.
UPDATES:
A steps towards better and more fun spawns
Spawns has been updated since day one at the first Rookville server and Rookville's direction turned out to be more RPG rather then PvP.
I had a lot of positive feedback after spawn updates during the previous updates and I have only just started!
Every spawn are now beeing looked at and I began with the smallest monsters, this update have already had some changes like more variety and bosses in areas for more fun and challenge. The next update will have a huge focus on the spawns with bigger Changes in the spawns.
PvP-Balance:
The PvP scenario has been updated due to a few cases where players have abused their powers towards lower levels and to avoid future issues.
The server began as PvP-focused and is now in need of a change, the plan is to keep the PvP aspect but avoid massive random player killing.
Almost the entire Rookville town and western premium area is now a Non-PvP Zone. (Not PZ so you still regenerate etc)
This includes all the floors behind the town walls to avoid the killing of new players and players that want to be left alone.
Skull System Change:
- A Player with a White Skull will have a 5% chance of loosing a random item instead of the Backpack Plus Items.
(1 Frag are needed to get the White Skull for 15 Minutes)
- A Player with a Red Skull will have a 10% chance of loosing a random item Plus the BackPack instead of Everything.
(2 Frags are needed to get the Red Skull)
- A Player with a Black Skull will lose Everything & players will take 100% damage on attacks.
A Blackskulled player canno't attack a player without a Skull or make AoE spells.
(3 Frags are needed to get the Black Skull)
A frag decreases in 24 hours.
General Updates and Solved Issues:
-The Softboots Quest had an error that stopped anyone of completing the Quest, it is now solved and Soft Boots can be completed!
-The Monster Arena had some issues that have been solved and should now be working perfectly once again.
-Ghostlands now have 2 smaller Quests to find a Black & White Pearl for the Banshee Quest.
-Assassin Stars can no longer be bought in the Paladin Shop.
-Special Bows & Crossbows can no longer be bought. (One new Quest added and more to come)
-Basic Spears do now have the normal breakchance again while Stones will have a 1% breakchance for training.
-Fixed a couple of bugged houses in the free area.
-Alot of map errors and other minor issues fixed.
Free Account Players:
All players without a premium account can now enter and live in the Ice Islands!
The Ferry can be reached South from temple.
(Remember that this means more houses available)
NEW AREA - DRACONIA - LVL 70+
Alot of Bosses
New Monsters and Spawns
2 New Quests
Levers, Traps and Keys demands your mind to think, but be carefull
Hard Area, minimum 2 people recommended
For many years, Draconia has only been a myth. Only recently a passage to the ancient dragon cemetery was found by brave adventurers. Here, they encountered not only dragons who came here to die but also the ruins of architecture that hints to inhabitants other than dragons in the past. Even now that the dangerous sacrifical passage to the isle is known in certain interested circles, the dragon cemetery is still shrouded in mystery and speculation. No one knows if really all secrets of this ancient place are fully understood as not only dragons but also other creatures cause a constant threat to the explorers.
Curiously enough, on older maps the isle is called Dracoria which hints that the name was originally most likely not related to dragons. It is assumed that misspellings, misreadings and misinterpretations led to the change of the name in modern times.