@CutRs
No idea what you experienced, but everything was running as normal one hour after you made this post once I was on the computer again and could take a look.
It may possibly have been a short network downtime from the server provider, but may also have been on your side instead.
Small update:
* I'm making slow but persistent progress again with the network programming. Hopefully the networking class will be usable in a few weeks time, and from that point I should be able to finish the LS and QM up in not too long (and after that I'll have to create a new and better-looking website and do some preperations, and then I'll launch a new Realots server at some point after).
Technically speaking: I've moved away from threads and been able to accomplish basic handling of 10k+ (speeds of ~50k+) concurrent connections per second, made my own basic async socket handler, a basic network class, and very crude, barely functional, but still pretty decently fast RSA and XTEA encryption/decryption functions, just in Python.
This won't only be helpful in creating the Login Server, but also for both my own Tibiacam program that's still unstable but can already record and playback from raw pcap files and for the brand new OT I'm experimenting with making from scratch as well where anything is possible
* I might also be working on OTClient again a little here and there. It should be able to offer better bot protection, has better GPU performance, and is obviously fully customizable.
But it's also a lot of work, and OTClient code, especially its lua code, is a bit messy and poorly documented imo.
I hope you all know that I'm still very interested in everyone's feedback and suggestions for the server, I just can't do much about most of it right now because there's so much work to do and I have to prioritize, and I also haven't built the system yet for everyone to put their opinions and feedback into an organized data structure which would make it much easier to read and handle all the feedback without spamming OTLand down with single polls or posts.
So in summary I can only deal with big/significant changes that are short and easy to add right now.
For example if many people REALLY wants a large demon spawn, I can fill an island up with them very quickly and easily, but it won't be pretty.
Or I can change one of the edron demon spawn rates to 1 second. And maybe I will.
You may also help make the changes you'd like to see yourself if you'd really like to see such changes ASAP (or otherwise donate and I might prioritize it; just the hosting has already cost me about 5 times as much as I've received in donations).
If you want to change something just message me about it either in-game or here on OTLand and tell me what you'd like to change
yourself.
If I agree with the proposed change then I might share the file that you need and you can send the edited version back to me when you're done, and if it seems clean I'll add it.
You may also suggest new ideas if you wish as long as you're able to handle having your ideas ignored or rejected and so on.
I'm around and all ears as long as my time and energy is respected and appreciated. Basic courtesy. Some players seem to forget this sometimes and might need a reminder.
Hope there's still some hyped people out there for what is to come, even though it's all taken longer than I and probably many of you also expected.
Here's this HD video again made by Maas for the-realots.net a few years ago, just to remind you of what might be about to come again and much more pretty soon.