A complete server doesn't have daily commits, if the project would have been released the moment I had started to develop it, the amount of commits would be too much for you.17 commits in almost 3 months and most of the commits are just basics lol
personally i dont see nothing special with these files
excluding the AI and defense formula that can be easily adapted to any source files
i tested them and mmm they are not special at all
do not miss understood me
Even when there are really no bugs but the 2 or 3 smaller issues that were fixed, and the rest being marked as enhancements only. If you don't know anything about programming, don't give away your opinion on stuff that's too much for your brain to handle.
Please, report such issues from the recent spells merge that wasn't tested that addressed some issues related to the spells flags from RealOTS source codes that gave a wide inaccurate formula within spells.Seems EBombs are broken?
Buying them from the NPC gives you the right looking item/rune, but doesnt shoot and when you look at it:
12:03 You see a spell rune for magic level 0. It's an ""-spell (1x).
Looks like the file "gen-t-runes-prem-s.ndb" sells ebombs as item ID 3149, but should be 3151, to match the spells.xml.