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Nostalrius 7.7

I changed it and also port forwarded 7171. Now it waits at "connecting to game world. please wait" for a very long time and then it says "error. connection timeout". 😥

That's working now!

I have another question! I notice the attack speed on this server is a little random? Can I change this?
 
Anyone has found the code related to.corner monsters like warlocks, amazons etc?
If someone got it ,could share the code with us pls?
 
Is there any way of shutting down the server and saving house items without waiting for the automatic server save?
 
anyone here got nostarlius boat npcs with the bring me to function working?
could somebody share it with us please?
 
Folks. Rune casting spells aren't working? Missing some code? Does anyone have the codes if that's the case?
 
Folks. Rune casting spells aren't working? Missing some code? Does anyone have the codes if that's the case?
I think you would have to be me specific in your posts.. did you change anything?
 
No. I haven't changed anything. For example:

I'm a Sorcerer, and I use it: I loved gran mort with Blank Rune in the backpack, but I get a message that "I need a magic item".

What would be the right way to make runes with wizards in this version?

Another question, does Avalanche Rune work?


Sorry, I'm using an online translator, so it may seem confusing
 
I'm a Sorcerer, and I use it: I loved gran mort with Blank Rune in the backpack, but I get a message that "I need a magic item".

I guess you need to place the blank rune in the hand of the character.
 
Last edited:
No. I haven't changed anything. For example:

I'm a Sorcerer, and I use it: I loved gran mort with Blank Rune in the backpack, but I get a message that "I need a magic item".

What would be the right way to make runes with wizards in this version?

Another question, does Avalanche Rune work?


Sorry, I'm using an online translator, so it may seem confusing

avalanche also did not exist back in 7.72.
yes, blank Rune has to be in the weapon slot to the left for runes to be created.
 
No. I haven't changed anything. For example:

I'm a Sorcerer, and I use it: I loved gran mort with Blank Rune in the backpack, but I get a message that "I need a magic item".

What would be the right way to make runes with wizards in this version?

Another question, does Avalanche Rune work?


Sorry, I'm using an online translator, so it may seem confusing

7.72 = Blank rune in hand to cast. You can change this easily though.

7.72 = Avalanche does not exist.
 
compilation error ubuntu



antonio@ubuntu:~/Nostalrius-master/cmake$ cmake ..
-- The C compiler identification is GNU 7.4.0
-- The CXX compiler identification is GNU 7.4.0
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- cotire 1.7.6 loaded.
-- Performing Test COMPILER_KNOWS_CXX11
-- Performing Test COMPILER_KNOWS_CXX11 - Success
-- Performing Test COMPILER_KNOWS_STDLIB
-- Performing Test COMPILER_KNOWS_STDLIB - Failed
-- Found GMP: /usr/include/x86_64-linux-gnu
-- Found PugiXML: /usr/include
-- Could NOT find LuaJIT (missing: LUA_LIBRARIES LUA_INCLUDE_DIR)
-- MySQL Include dir: /usr/include/mysql library dir: /usr/lib/x86_64-linux-gnu
-- MySQL client libraries: mysqlclient
-- Looking for pthread.h
-- Looking for pthread.h - found
-- Looking for pthread_create
-- Looking for pthread_create - not found
-- Looking for pthread_create in pthreads
-- Looking for pthread_create in pthreads - not found
-- Looking for pthread_create in pthread
-- Looking for pthread_create in pthread - found
-- Found Threads: TRUE
-- Found Lua: /usr/lib/x86_64-linux-gnu/liblua5.2.so;/usr/lib/x86_64-linux-gnu/libm.so (found version "")
-- Boost version: 1.65.1
-- Found the following Boost libraries:
-- system
-- filesystem
-- CXX target tfs cotired without unity build.
-- Configuring done
CMake Error at CMakeLists.txt:41 (add_executable):
Cannot find source file:

/home/antonio/Nostalrius-master/src/weapons.cpp

Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp
.hxx .in .txx

CMake Error: CMake can not determine linker language for target: tfs
CMake Error: Cannot determine link language for target "tfs".
-- Generating done
-- Build files have been written to: /home/antonio/Nostalrius-master/cmake
antonio@ubuntu:/Nostalrius-master/cmake$ make
Scanning dependencies of target tfs
make[2]: *** No rule to make target 'CMakeFiles/tfs.dir/build'. Stop.
CMakeFiles/Makefile2:99: recipe for target 'CMakeFiles/tfs.dir/all' failed
make[1]: *** [CMakeFiles/tfs.dir/all] Error 2
Makefile:83: recipe for target 'all' failed
make: *** [all] Error 2
antonio@ubuntu:/Nostalrius-master/cmake$
Post automatically merged:

maybe you know what to do? System ubunt 18.04
View attachment 41154
..

same problem, compiling on ubuntu!
 
Last edited:
compilation error ubuntu



antonio@ubuntu:~/Nostalrius-master/cmake$ cmake ..
-- The C compiler identification is GNU 7.4.0
-- The CXX compiler identification is GNU 7.4.0
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- cotire 1.7.6 loaded.
-- Performing Test COMPILER_KNOWS_CXX11
-- Performing Test COMPILER_KNOWS_CXX11 - Success
-- Performing Test COMPILER_KNOWS_STDLIB
-- Performing Test COMPILER_KNOWS_STDLIB - Failed
-- Found GMP: /usr/include/x86_64-linux-gnu
-- Found PugiXML: /usr/include
-- Could NOT find LuaJIT (missing: LUA_LIBRARIES LUA_INCLUDE_DIR)
-- MySQL Include dir: /usr/include/mysql library dir: /usr/lib/x86_64-linux-gnu
-- MySQL client libraries: mysqlclient
-- Looking for pthread.h
-- Looking for pthread.h - found
-- Looking for pthread_create
-- Looking for pthread_create - not found
-- Looking for pthread_create in pthreads
-- Looking for pthread_create in pthreads - not found
-- Looking for pthread_create in pthread
-- Looking for pthread_create in pthread - found
-- Found Threads: TRUE
-- Found Lua: /usr/lib/x86_64-linux-gnu/liblua5.2.so;/usr/lib/x86_64-linux-gnu/libm.so (found version "")
-- Boost version: 1.65.1
-- Found the following Boost libraries:
-- system
-- filesystem
-- CXX target tfs cotired without unity build.
-- Configuring done
CMake Error at CMakeLists.txt:41 (add_executable):
Cannot find source file:

/home/antonio/Nostalrius-master/src/weapons.cpp

Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp
.hxx .in .txx

CMake Error: CMake can not determine linker language for target: tfs
CMake Error: Cannot determine link language for target "tfs".
-- Generating done
-- Build files have been written to: /home/antonio/Nostalrius-master/cmake
antonio@ubuntu:/Nostalrius-master/cmake$ make
Scanning dependencies of target tfs
make[2]: *** No rule to make target 'CMakeFiles/tfs.dir/build'. Stop.
CMakeFiles/Makefile2:99: recipe for target 'CMakeFiles/tfs.dir/all' failed
make[1]: *** [CMakeFiles/tfs.dir/all] Error 2
Makefile:83: recipe for target 'all' failed
make: *** [all] Error 2
antonio@ubuntu:/Nostalrius-master/cmake$
Post automatically merged:

..

same problem, compiling on ubuntu!

Remove the 'weapons' line from the CMake config file, then compile again, msg me if you wanna some help
 
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