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Compiling Object Builder 0.5.4 "downgrade" to 16x16

kosamika

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Nov 8, 2008
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Hello otlanders

literally speaking from ignorance here, so please excuse me.

im trying to compile object builder to work in a 16x16 pattern instead of the default 32x32
saw the different options at sprites.xml and decided to try add the line below and test;

Lua:
   <sprite value="16x16" size="16" dataSize="2048"/>

got no errors while compiling, but i also don't get any images, the image list is empty.

when i create spr files, it gives me nothing. also cant add objects or sprites
when i open .spr files, it gets stuck while loading metadata

everything else at 32,64,128, etc works flawless, just trying to get my 16x16 here
wondering if someone can throw me a hand

would really appreciate any help
 
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