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[OTHIRE 1.0] With cast system (buggy yet) and others features

i dont know if anyone is using the sources with cast system but if someone didn't notice we have bug with trade channel here is the solution (ps only apply to the sources that i did post with the cast system)

Protocolgame.cpp after this
Code:
        case 0x7E: // Look at an item in trade
            parseLookInTrade(msg);
            break;

Add this
Code:
        case 0x7F: // Accept trade
            addGameTask(&Game::playerAcceptTrade, player->getID());
            break;
if the problem was with me only don't do any changes
I'm pretty sure it's in sources by default.
 
I dont think the cast system is working properly?

Do we have any later release that is complete with cast fullt working and all?

EDIT

Currently, the cast system is using the Casters name, when you chat in the "Cast Channel".
How do i change this to use the viewers name instead?

Like:
Spectator 1: Hello
Spectator 4: Whats up
Spectator 9: Yo

None knows? :eek:

Currently, the cast system is using the Casters name, when you chat in the "Cast Channel".
How do i change this to use the viewers name instead?

Like:
Spectator 1: Hello
Spectator 4: Whats up
Spectator 9: Yo



PLEASE HELP! I CAN PAY!
 
this is the latest othire edition 27/08/2018 with working quest log

[OTHIRE 1.0]With cast system (buggy yet) credits to @Nottinghster @Yamaken ? and @Olddies
and other customs features like
-RATE_BONUS_FOR_PREM, (configurable at config.lua) credits to @592160
-new weapons skills (now fist fighting skills isn't useless, you can use gloves and you will gain fist fighting skill) me?
and ofcourse to @Peonso @Ezzz (twisted scropio) @Okke @ond
and all othire and otsvn developers

hopefully someone would help to fix the bug related to the cast system
while a player is casting if he wants to open a new windows you'll get a client crash


srry if i forget someone

regards

New function at sources quest.xml to make it possible use questlog function of tibianic.dll with OTHIRE 1.0
pd: srry mods please, change the first sources by this one
pd: quests.xml its inside the rar you must place the quest.xml at data folder

regards

so now you will not have bug if you press on quest log icon
and you'll bve able to use this tutorial
EAYhqVT.png

[Configuration] How to make a working Quest Log
What otclient are you using btw? i noticed it have cam modules i would love to have lol
 
What otclient are you using btw? i noticed it have cam modules i would love to have lol
the cast system comes with the server bro, not with the client it's a feature like tibia cast but implemented in the server side ( it doesn't records, just displays other players game).
btw i was using tibianic client
 
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