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Player Accuracy Tracking

xKrazyx

Old School
Joined
Oct 23, 2012
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So at the moment i'm trying to develop a competent anti-bot system..

One feature I've added is that i'm tracking all rune accuracy within PvP..

In your opinion..

What % accuracy do you consider an amount to represent a botter?

Here's some SD accuracy samples from my old school war server..
zo0Le6.jpg


70=70%
80=80% etc..

The script only detects SDs when a target has been moving.. The sample size is over 500 SD shots. It takes the average of the last 3 averages as well.



Also till what MS is it an inhuman movement from UH to self.. For instance I can usually UH myself within 200-400~ MS of right clicking my UH..

1-99 MS is definitely a bot.. as it would be physically impossible to move your hand that fast.

trying to track all inhuman movements.. Gonna monitor the time it takes on average for someone to right click a rune, then to a target.

so two things?
%?
and MS?

That in your opinion = Botter
 
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