xKrazyx
Old School
- Joined
- Oct 23, 2012
- Messages
- 899
- Solutions
- 6
- Reaction score
- 677
So at the moment i'm trying to develop a competent anti-bot system..
One feature I've added is that i'm tracking all rune accuracy within PvP..
In your opinion..
What % accuracy do you consider an amount to represent a botter?
Here's some SD accuracy samples from my old school war server..
70=70%
80=80% etc..
The script only detects SDs when a target has been moving.. The sample size is over 500 SD shots. It takes the average of the last 3 averages as well.
Also till what MS is it an inhuman movement from UH to self.. For instance I can usually UH myself within 200-400~ MS of right clicking my UH..
1-99 MS is definitely a bot.. as it would be physically impossible to move your hand that fast.
trying to track all inhuman movements.. Gonna monitor the time it takes on average for someone to right click a rune, then to a target.
so two things?
%?
and MS?
That in your opinion = Botter
One feature I've added is that i'm tracking all rune accuracy within PvP..
In your opinion..
What % accuracy do you consider an amount to represent a botter?
Here's some SD accuracy samples from my old school war server..
70=70%
80=80% etc..
The script only detects SDs when a target has been moving.. The sample size is over 500 SD shots. It takes the average of the last 3 averages as well.
Also till what MS is it an inhuman movement from UH to self.. For instance I can usually UH myself within 200-400~ MS of right clicking my UH..
1-99 MS is definitely a bot.. as it would be physically impossible to move your hand that fast.
trying to track all inhuman movements.. Gonna monitor the time it takes on average for someone to right click a rune, then to a target.
so two things?
%?
and MS?
That in your opinion = Botter
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