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Random snow tfs 0.3.5

grzechopl

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Joined
Jun 23, 2009
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Yes on my server there are just random bits of snow coming out of no were. It not mapped there but like in 15 mins it will just pop up there for no reason. If you could tell me why and help me fix it that would be great. Also here is a screen shot.

10d72nl.jpg
 
Code:
<?xml version="1.0" encoding="UTF-8"?>
<randomization>
	<config defaultChance="50"/>
	<palette itemid="101" randomize="5711;5726" chance="70"/>
	<palette fromid="351" toid="353" randomize="352;354"/>
	<palette fromid="708" toid="711" randomize="709;711"/>
	<palette fromid="3153" toid="3157" randomize="3154;3157"/>
	<palette fromid="7062" toid="7066" randomize="7063;7066"/>
	<palette itemid="670" randomize="6580;6593"/>
	<palette fromid="6580" toid="6593" randomize="6580;6593"/>
	<palette itemid="671" randomize="6683;6686"/>
	<palette fromid="6683" toid="6686" randomize="6683;6686"/>
	<palette itemid="4405" randomize="4406;4421"/>
	<palette itemid="4422" randomize="4423;4438"/>
	<palette fromid="4526" toid="4541" randomize="4527;4541"/>
	<palette itemid="4756" randomize="4527;4541"/>
	<palette fromid="4608" toid="4619" randomize="4609;4619"/>
	<palette fromid="4691" toid="4701" randomize="4692;4701"/>
	<palette fromid="5405" toid="5410" randomize="5406;5410"/>
	<palette fromid="6804" toid="6809" randomize="6805;6809"/>
</randomization>

And if i dont want any randomize pallets, what should i do ?
 
So go to your config.lua and search for :
Code:
randomizeTiles ="xx"

Change it to "no" and there won't be any chance that tiles will be randomized.
 
Code:
	-- Map
	mapName = "map"
	mapAuthor = "Random"
	randomizeTiles = "no"
	useHouseDataStorage = "yes"
	storeTrash = "no"
	cleanProtectedZones = "yes"
	mailboxDisabledTowns = "-1"

why does it still appear ?!
 
Is problem rme... you add , new pallete or extension, in rme...and create bug snow...

To solve it you need to go one to one...
Or maping. with the map that was not spending it to you.

with new rme..
 
I have the same problem

you managed to resolve?

- Map
randomizeTiles = "no"


did that and still not solved the problem

someone help us xD
 
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