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Spell Real Tibia spell release [8.57] with 97% correct damage on all levels [Version 2.0]

RealSoft

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Note: This is spell pack by RealSoft 2.0 for TFS servers and some others.
In this pack 2 spells was fixed for a bugged code (type of spell : support)
*All attacking and healing spells are working, so there's no need for report they don't. Their damages are correct even you might think that some is too low or randomly.


Most of the spells are 99% (they are doing 1 damage less or more than rl tibia)
and some others are about 95% but very few.

Else they are very alike to real tibia, spells, attacks and more.
and as you might know, the "modern" tibia spells are 90 to 95% based on your magic level.

Anyway, enjoy the pack!
SpeedyShare:
spells rar

Password to archive is:
Code:
Code:
    realsoft
Regards, RealSoft


Ps: if you're going to use this spells you can at least rep me for doing the job.



if you find any spell other than attack/heal that seems wrong you can report this and I fix it once I can.
 
I don't see where did he state that this is only for TFS 0.2?
 
I don't use 0.2, but I'll rep you for the hard work :)
It works with all TFS servers. (The newest spells might not work with less than 8.54 as the new sprites, but very few, and it's possible to change them.)

I don't see where did he state that this is only for TFS 0.2?
He probably thought I meant TFS 0.2 instead of Spell Bacp V2.0.

He probably mis-understood the version 2.0

OT, thank you, I'll have a look at them and probably use a couple that I've always had problems with

No problems :)
 
Thanks for the spell pack.. but i think there is a "bug"
</rune>
<rune name="Paralyze" id="2278" allowfaruse="1" charges="1" lvl="54" maglv="18" exhaustion="1300" mana="1200" needtarget="1" blocktype="solid" event="script" value="support/paralyze rune.lua">
<vocation id="2"/>
<vocation id="6" showInDescription="0"/>
<vocation id="10"

Vocation 10? i dont know in ur server but mine dont have it
Thanks see ya!

Edit : 2
Another bug
Exori
16:20 Using one of 72 mana potions...
16:20 You deal 1176 damage to a trainers.
16:20 You deal 906 damage to a trainers.
16:20 You deal 749 damage to a trainers.
16:20 You deal 621 damage to a trainers.

exori mas
16:21 You deal 741 damage to a trainers.
16:21 You deal 643 damage to a trainers.
16:21 You deal 717 damage to a trainers.
16:21 You deal 678 damage to a trainers.
16:21 You deal 695 damage to a trainers.

exori mas hiting so much!

Edit 3 : exori san hiting so much too!
put damage like con!
 
Last edited:
Thanks for the spell pack.. but i think there is a "bug"


Vocation 10? i dont know in ur server but mine dont have it
Thanks see ya!

Edit : 2
Another bug
Exori
16:20 Using one of 72 mana potions...
16:20 You deal 1176 damage to a trainers.
16:20 You deal 906 damage to a trainers.
16:20 You deal 749 damage to a trainers.
16:20 You deal 621 damage to a trainers.

exori mas
16:21 You deal 741 damage to a trainers.
16:21 You deal 643 damage to a trainers.
16:21 You deal 717 damage to a trainers.
16:21 You deal 678 damage to a trainers.
16:21 You deal 695 damage to a trainers.

exori mas hiting so much!

Edit 3 : exori san hiting so much too!
put damage like con!

I don't know what's up with people, but there's no problems on any of attacking/healing spells.

vocation 10 is for some TFS servers that have "Epic Elder Druid".
when you going to post some damages you did it's probably a good idea post what lvl you was, what magic you had, and what weapon you was using.

Plus, if anything is screwed up, it's most likely your vocation.xml that have magic damage about 1.0 or in config.. something but it aint my attack/healing spells.
 
man doesnt matter what config i am using in vocations... i am comparing same vocations
exori mas 700? exori 1000?There' s no problem? exori mas hit much more less...get any lvl any magic level...any skill in global and u check that!
i am justing trying to help u...sorry if u dont want that
thanks anyway!
 
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on higher lvls lvl gives even less increase in dmg, but mlvl gives more
probably thats the difference, cause here mlvl and lvl give the same all the time
 
on higher lvls lvl gives even less increase in dmg, but mlvl gives more
probably thats the difference, cause here mlvl and lvl give the same all the time

as I wrote in main post, real tibia spells are mostly based on magic level.
and some spells even have more then 99% of the damage on the magic level.
 
Silence! He knows right formulas from his learnings!
 
Thanks for the spell pack. I might mess around with it.
 
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