Maladnay
New Member
- Joined
- Jul 15, 2010
- Messages
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@Ezzz "the wrong item ids everywhere that you don't know why they are there" I know exactly where that comes from, its Cipsoft way to store action tiles/items like quest chest etc. Each fake-ID means another ItemID (including rotation).
Some samples (fake-ID > OT item):
Hope it helps
Some samples (fake-ID > OT item):
Code:
4328 - dirt
4329 - pickhole
4343 - scarab/scarab coin tile (sand)
4360 - box
4361 - coffin
4363 - chest (face to south)
4368 - another box
4369 - dead tree
4374 - spike sword quest, dead skeleton (32568,32085,12)
4377 - another coffin
4378 - barrel
4379 - stone ID:1290 (32652,32107,7)
4392 - inventory tree, outlaw camp
4626~4631 -some kind of special-water?
Hope it helps
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