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indeed thats what i mean xd
Good work my man. I'm impressed! I too started a project 2 years ago with an avesta distribution. But it's just been sitting for the last year. I recently started it again. It's no where near completetion. But it's fun as hell. And learning. Although I have a question about the NPC turn speed, right now they react immediately when you move. I don't remember it being like this back in the day but maybe I'm wrong. Since I think you said you used avesta sources I just wanna know if you've noticed this?
I say you follow through with this project but maybe up the rates so that it isn't as slow as Realots. Because honestly if Ruskaa's project fails or Dennis leaves and people start quitting then they can make a smoother transition over to your server.
My question is though, are you going to include the custom aspects of Realots like upping attack damage on weapons, enchanting equipment, custom map/hunting spawns, rogue GM's and Godworms?
>implying Ruuska is the only one on the teampretty much, if Dennis is busy or decides to drop out Ruuska won't be able to do anything on his own
Can be done on Cipsoft's/RealOTS server.We could simply increase knights melee damage
Can be done on Cipsoft's/RealOTS server.add let's say +10 to all weapons
Iryont multiplied the gold drop of all monsters by 1.5x when he hosted, as well as double the spawn rates., having to loot 5 gold per rotworm is horrible
Why would you fuck with formulas? Cipsoft's formulas are PERFECT, and have been perfected. I would NEVER EVER change them on RealOTS EVER.(melee damage formula, distance fighting damage formula, shielding formula, etc..).
Can be done on Cipsoft's/RealOTS server.
Can be done on Cipsoft's/RealOTS server.
Iryont multiplied the gold drop of all monsters by 1.5x when he hosted, as well as double the spawn rates.
Why would you fuck with formulas? Cipsoft's formulas are PERFECT, and have been perfected. I would NEVER EVER change them on RealOTS EVER.
Only thing you can do that's worth while is change the RSA key, but I still believe the RSA COULD be changed on RealOTS/cipsoft's server.
We all downloaded it, lol.I obviously know more than you about RealOTs.
pist?realots fanboy
realots>replicaabout?
how red your face is when you post
realots>replica
pist
I'm 99% trolling you btw, take it easy.I'll laugh really hard at your face when it's known an OTServ finally beat RealOTs, and mostly done by a single person
I'm 99% trolling you btw, take it easy.
By the time someone manages to "replicate RealOTS" no one will care anymore as open tibia will be dead anyways.
You lack the source files, nothing you ever do will be the same ;[Everything dies, nobody lives forever.
Everyone is aware of "OpenTibia Development" dying slowly, but OTS aren't dying, there are still a big amount of servers running, Tibia is still on a steady 19~25k players online, meaning that we've years before Tibia dies.
And RealOTs is replicated already, using even .NDB files for NPCs, everything is as exact as it should be, even the most secret places are included, the NEVER SEEN (since Tibia 3.0) before keys are included, I don't understand why is it so hard for people to understand that this server, was made from RealOTs original files.
It will be shown once the website is complete, and I convert explorer.ndb (I have no passion to do it yet). That's all we need.
You lack the source files, nothing you ever do will be the same ;[