wich files where updated?
@Togu
Removed instruction for good processors on project; Added icon images;
github.com
Removed instruction for good processors on project;
Added icon images;
Set 'Enable Enhanced Instruction Set' to 'Not Set'; Added icon images;
github.com
Set 'Enable Enhanced Instruction Set' to 'Not Set';
Added icon images;
Added Psychonauts' AutoLoot System; Removed my AutoLoot Gold & Addons;
github.com
Added Psychonauts' AutoLoot System;
Removed my AutoLoot Gold & Addons;
Added Psychonauts' AutoLoot System; Removed my AutoLoot Gold & Addons;
github.com
Added Psychonauts' AutoLoot System;
Removed my AutoLoot Gold & Addons;
Little text corrections; Added Psychonauts' AutoLoot; Removed my AutoLoot Gold & Addons;
github.com
Little text corrections;
Added Psychonauts' AutoLoot;
Removed my AutoLoot Gold & Addons;
Added Taurus Mace to weapons giving critical; Added schema.sql with 0/0 and 1/1 accounts;
github.com
Added Taurus Mace to weapons giving critical;
Added schema.sql with 0/0 and 1/1 accounts;
The repository is a mess at the moment cause I made the uploads through browser. I'm sorry about that.
It says "Showing 22 changed files with 4,236 additions and 1,372 deletions" but when you look deep there is just changes in 1 or 2 files.
What I did on server was implement this system:
Feature - Auto Loot [TFS 1.3] (https://otland.net/threads/auto-loot-tfs-1-3.255791/) (see files used);
Corrected schema.sql so everybody can test it easy;
Added taurus mace to movements.xml and weapons.xml (critical hit chance and damage + bleeding effect);
What I did on client was implement the buttons to say "!add lootId" and "!remove lootId".
Today I'm gonna organize repositories and setup my SourceTree software to make commits less messy.