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    Would you play on a revamped Your ots map? - Poll

    I've sent link to you.
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    Would you play on a revamped Your ots map? - Poll

    I still have access to my dropbox folder with some old servers, including neverland 3.8, 3.9, 4.1, 4.2. However there was that catch, that they were not verified for safety, due to lack of my experience. I had posted them on torg.pl(old tibia.org.pl) forum in 2013 or 2014 and nobody had any...
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    Oldschool servers

    Hah, not really, no reason to keep em. Try finding some sprite extractor, and download old client to rip those sprites out.
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    Oldschool servers

    Check datapacks forum for old distros. I am hosting some on dropbox to which somebody linked there and there is rehost of it on some sharing site. They might NOT BE SAFE. Due to some weird coding in old distros there as a lot of false alerts, and while they are mostly well safe, there might be...
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    Version for an oldschool custom server?

    7.72 got better dx support so if you don't want to mess with client gut, and you can get all 7.4 features in it without much of problems. Also I simply want to play on tiquanda like places on custom 7.4. Or dark cathedral. Also take balance back to 7.4 and if you got enough time and will, switch...
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    Questing: The Party [Poll]

    I am unfortunately a lone wolf in games, so gathering and playing big groups is rather annoying to me, but I sometimes play in small groups. However MMO keep players by social bounds, so it would be unwise to ignore teamplay. So I cast my vote on 3-5 players.
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    Questing: The Duration [Poll]

    Quest should not take too long in one session, as they exhaust player. Also keeping attention is limited for some time, and we often stop noticing important things in longer sessions. So I'll vote for 2 to 5 hours(to combine with long quests preferention), but individual mission should take only...
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    Questing: The Complexity [Poll]

    I'll abstain from voting here. If you want design ONE perfect quest, you can't make it too short or easy. Long quests are fine, but they risk having forced, boring content. 4-6 misssions with some complex puzzles work here, but background may make it really shine. Also check this out:
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    Questing: The Rewards [Poll]

    All, but I had to choose spell or ability, as it gives me more options in game - I could exp in other ways, enjoy higher variety of spawn, enjoy game in different way. Items in standard tibia edition are boring cause they only give better numbers over enemy.
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    It's illegal in some way all of this?

    I do keep my opinion that he meant mounts were first on OTSERV then on Tibia. Tibia's community requested mounts for a long time, but OTServ according to his opinion had it first. And therefore showed to Cipsoft, that they can implement such feature too. Thus they were taken from OTServers. Both...
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    It's illegal in some way all of this?

    Pffff, WoW. Hahahahah, Wow first with mounts? Hahhahahaha. Lets not go so shallow: http://wiki.uosecondage.com/Ultima_Online_Patch_Notes_for_10/29/1997 You now get a message when riding and are out of stamina. On 29th of october in 1997 they were fixing them already. And really? He did not...
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    economy in an ot.

    If there are enough new players wanting to buy them. If demand is low, prices will fall down sooner or later. As long as new players will need equipment there is demand. But if there are really few new players there will be lack of demand or its stagnancy and growth of supply. And one of...
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    economy in an ot.

    It would work quite well in those conditions I think. I am looking forward to live experiment.
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    Generating maps?

    Ah:/ Well I could experiment with interpreting .otbm with python(causes that's easy language for begginers like me), then convert it into string and save to file. Definitively doable, I just don't know if I have enough patience for it. Unfortunatelly I am bit overworked thanks to my university...
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    economy in an ot.

    Runes: People dealt with that in 7.4. It was doable, however I agree that's really poor design. Runes would need better way to be made, that's for sure. Simplest solution is to boost rune creation rate but that does not help that rune-making is boring. Some creatures which are not hunted could...
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    Generating maps?

    Well, nice great job. Its awesome. Maybe you could write simple app which would help with creating config? Simple OTBM intepreter so one could create small structure in Remeres, and later import it? Or if you are willing to take bigger workload - whole app for config creation. It would render...
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    economy in an ot.

    Bored? How? Buying stuff from npc is not part of fun. Its just tool to provide players with resources to play. If you can supply players with them then there should be no problem with fun reduction. Paying for houses or blessings might be tricky though, as whatever item would take its place...
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    offline ots?

    You just start configured otserv and connect on IP: 127.0.0.1
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    Community Project Server

    What about items on server? Do we keep old progression of them? Personally I would prefer more apples vs oranges problems against oh its +1 to attack. Progression is very good, but Tibia's did oversimplify it and there were no proper choices. Giving special abilities to base items and some...
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    TheImaginedServer & TheImaginedClient (custom TFS and Client) - Updated 1/16/2015

    I'd love to see it on bows and crossbows but given real tibia client its rather impossible :C Well, I'll do workaround giving them indirect fire spell or something like this.
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