Ranyo13
ManCausingMayhem
- Joined
- Aug 22, 2009
- Messages
- 981
- Reaction score
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Heya OTlanders, Note : Colours: (RED): Means something important.
I'm writing here to present my new project.
So i'm thinking of the name Arrow-breeze
Here are some info. about the project
Client Version = 8.60
Map = Custom.
-- Only 1 island as a lesson from Leftwing's thread about creating an open tibia server, starting small, getting bigger.
-- There will be more than 30 house.
-- More than 10 species of monsters will exist on the island and underground too.
-- There will be every needed shop.
-- There will be a lot of custom quests. (None of real tibia quests such as: INQ, ANNI, etc.)
And alot more.. Can't think because my mind is confused.
Screenshots =
-- There will be more screenshots in game soon!
Miscellaneous = -- Items are just same as real tibia, ones that aren't used by real tibia can be used on arrow-breeze open tibia server as donation items or custom items for higher levels than 300+ or whatever.
-- Trainers won't exist on arrow-breeze open tibia server since i want players to feel the RPG (I know skills and magic levels rates are high, players probably won't need to train, but i won't turn it worse by adding trainers.)
Donations = (If i add donations, i will add them for upgrading the open tibia server and offering a better service, not for food irl, i will bring up the thread if i add any donations.)
Experience Stages = From 1 to 50 = 30x
From 51 to 100 = 25x
From 101 to 150 = 20x
From 151 to 200 = 15x
From 201 to 250 = 10x
From 251 to 350 = 5x
From 351 to 999 = 3x --What do you think?
Other rates =
Skills rate = 12
Magic levels rate = 6
Loot rate = 2
Difference from any other 8.6 open tibia server = If we are comparing my open tibia server with a 999x one, then i would say there's a huge difference since 999x open tibia servers are not fun at all, same thing happens on the open tibia server for several times, EX: Leveling you logon, hunt for a while, get the max level which is (717217) as i know then just keep doing the (Rebirth) system thing till you just get bored. But, i will try to make players feel the RPG, can't do better RPG than real tibia though since i can admit they got their own company and help, but i got none to help me, so lets hope i can do anything that is worth playing and wasting 1 or more hours a day.
(AND) if we are comparing with a 8.6 custom open tibia server with mid-experience rates, then you should know that by yourself, because i never played one. I played low rates ones only.
I dunno what to add as more info. so maybe suggest? (END OF INFO.)
Also please don't flame since it's the very first project for me. I will try to do my best to make everybody satisfied, motivate me, give me ideas, so all of us can have a great open tibia server to play.
Yours faithfully,
Ranyo13
I'm writing here to present my new project.
So i'm thinking of the name Arrow-breeze
Here are some info. about the project
Client Version = 8.60
Map = Custom.
-- Only 1 island as a lesson from Leftwing's thread about creating an open tibia server, starting small, getting bigger.
-- There will be more than 30 house.
-- More than 10 species of monsters will exist on the island and underground too.
-- There will be every needed shop.
-- There will be a lot of custom quests. (None of real tibia quests such as: INQ, ANNI, etc.)
And alot more.. Can't think because my mind is confused.
Screenshots =
-- There will be more screenshots in game soon!
Miscellaneous = -- Items are just same as real tibia, ones that aren't used by real tibia can be used on arrow-breeze open tibia server as donation items or custom items for higher levels than 300+ or whatever.
-- Trainers won't exist on arrow-breeze open tibia server since i want players to feel the RPG (I know skills and magic levels rates are high, players probably won't need to train, but i won't turn it worse by adding trainers.)
Donations = (If i add donations, i will add them for upgrading the open tibia server and offering a better service, not for food irl, i will bring up the thread if i add any donations.)
Experience Stages = From 1 to 50 = 30x
From 51 to 100 = 25x
From 101 to 150 = 20x
From 151 to 200 = 15x
From 201 to 250 = 10x
From 251 to 350 = 5x
From 351 to 999 = 3x --What do you think?
Other rates =
Skills rate = 12
Magic levels rate = 6
Loot rate = 2
Difference from any other 8.6 open tibia server = If we are comparing my open tibia server with a 999x one, then i would say there's a huge difference since 999x open tibia servers are not fun at all, same thing happens on the open tibia server for several times, EX: Leveling you logon, hunt for a while, get the max level which is (717217) as i know then just keep doing the (Rebirth) system thing till you just get bored. But, i will try to make players feel the RPG, can't do better RPG than real tibia though since i can admit they got their own company and help, but i got none to help me, so lets hope i can do anything that is worth playing and wasting 1 or more hours a day.
(AND) if we are comparing with a 8.6 custom open tibia server with mid-experience rates, then you should know that by yourself, because i never played one. I played low rates ones only.
I dunno what to add as more info. so maybe suggest? (END OF INFO.)
Also please don't flame since it's the very first project for me. I will try to do my best to make everybody satisfied, motivate me, give me ideas, so all of us can have a great open tibia server to play.
Yours faithfully,
Ranyo13
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