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[Help-Script] Modal Password

Caronte1

if isBomb(ready) then cid:say("Alah AK bar") end
Joined
Dec 5, 2014
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Hi people, i'd like to receive advices and opinions about my script
i did this because i need to practice scripting Lua with TFS 1.+, i didn't used to use this version...


So there's
http://pastebin.com/bY3ReJtv
who knows scripting, please, correct or give feedback...
 
Prints:
b0CoZjH.png
//
0ErPHkO.png


Asks:

-The fact of modalwindows allow only 4 buttons, can edit in source to add more? or the client don't allow it?

Errors: (What you suggest to correct?)

-When i walk more than 1 tile, and the second tile hasn't password, there's no need to use password.
I thought two solutions:
1- creature:setNoMove(true) , but it doesn't exists in tfs 1.2 .
2- request password, but how?

I'll tag some users to help me, if you're here, and i annoyed you, plese Sorry...
@Printer
@whitevo
@MatheusMkalo
@Marcelo Druida
@Webo
@Tarek1337
@Killua Real
 
Last edited:
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