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Patagonia Online Development

Andrespro

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Hi OTLanders

I started this thread because I decided to continue developing my old project, because I am alone now on this..

Patagonia Online

Well, I must say that Patagonia Online will be a custom RPG OTServer with:

* Custom NPC's
* Custom and improvised or Tibia-Based missions
* Custom Villages
* Lot's of custom villages
* Lot's of custom system's
* Fixed and brand new monsters!
* And more...

Well, Now I must show the done things:

* Tutorial Island (Yeah, there will be a Tutorial Island Tibia-Based)
* Tutorial NPC's (To introduce you to the game)
* Tutorial Missions (To teach you how-to-play)

Tutorial Island

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Description: Patagonia's Tutorial Island before RookGard


This pacific island was founded by some lost villagers who went lost at child while they were looking for a deer.

Now that villagers grow up and now they helps the new people to teach them to survive on RookGard.

Tutorial Island ScreenShots

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(Starting the Game)

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(NPC 1's House (Start of Mission 1 Tutorial))

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(NPC 2's Farm (Start of Mission 2 Tutorial))

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(Graveyard Keeper's House (Start of Mission 3 Tutorial))

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(Graveyard (Mision 3 Tutorial))


Tutorial Island NPC's and Missions

* Tom: Introduce you to the First Mission
- First Mission:
- - Open chest that is on Tom's Vault
- - Then, go downstairs and bring 5 cockroach legs

* Adela: Introduce you to the Second Mission
- Second Mission:
- - Find 3 ham and 5 meat pieces
- - Then, put that food on Adela's wooden cart

* Gravekeeper: Introduce you to the Third Mission
- Third Mission:
- - Open a hole on the graveyard and kill some monster to gain gravekeeper's wooden leg
- - Then, bring gravekeeper's wooden leg to Gravekeeper

Game Features at moment
* Quest Log working at 100%
* Tutorial hints opens on Tutorial Island
* Extra experience (50% chance) when killing monster

Project Forum: Patagonia Online Development
Mail: [email protected]

Hope this project continue updating.
 
Keep working ;) As leftwing said , dont let it die

Yours,

Lolaye
 
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