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Player Death Spawning Co-ordinates.

Smellic Hunt

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Hi everyone, i think this is my very first post.

I have been gathering ALOT of information off this site and i have come this far without posting.

i have searched everywhere for the solution to my problem.

My problem is that my server runs fine (appart from normal errors in Console/gui) But, everytime a player dies, they get spawned to different areas. They spawn in a totally different island to where they first made their character.
Sometimes if they can not respawn in the town, they get the error message 'temple position wrong'.

i have no idea where the script or lua is to fix this, please could you guys help?

Could anyone explain this? I searched for a lue script in my server folder but theres nothing. So all help appreciated.

Thanx, philzz

*EDIT* ok i got 10 posts, forgot :) *EDIT*
 
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