tarantonio
Old School Player
- Joined
- Jun 21, 2009
- Messages
- 865
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- Reaction score
- 274
I know this post can be a flame, but I want to discuss about bots in a peaceful way.
I played Tibia for almost 15 years now, and bots were always the focus on player's criticism about the game. The same as on every online game. I played Counter Strike from the earlier betas, World of Warcraft since beta, and a bunch of old games like Ultima Online, Diablo, Runescape and many others.
All of them have the same problem. Bots.
You can take measures against them, but it's almost imposible to get ride of bots and illegal software to take advantage in a game. It's a war the same as virus/antivirus, clinton/trump, human/alien...
My question is: there is really a solution for bots?
I released and owned a lot of game servers out of Tibia: Counter Strike, WoW, MU online, Lineage, etc... and I always faced the same problem with bots or illegal software.
A lot of people claim to have the "perfect antibot client", and yes, it's almost perfect for one or two days....it depends on when the bot developer starts their journey on the morning...
But to see the light in this question I have to say that the best way to handle bots and illegal software is to have a dedicated staff to take care of the game. Make the game playable, fix bugs, fix playability, balance vocations, fix quests, fix npcs, don't release a beta game, don't expect to earn money with an unfinished game, don't expect to have a lot of players and you maybe will have success. Work hard to launch a finished game. Test, test, test. And test again before release. Listen to players, interact with them, fix the problems they discover... from day one to the end of server. That's the only way I had success in the past.
But OpenTibia is a strange community. You launch a server, and the next thing to handle if you have a decent base of players is a DDoS attack. Private servers are expensive, you need a lot of money to host, maintain and advertise your work to have at least a good start. I always had a lot of donations to help me maintain my servers in the past... and I never had a "SHOP"... only a link to paypal altruistic donations. It's supposed that you play Open Tibia because you can't afford for Real Tibia taxes or you want some different experience than the real thing, like custom map or custom playability. And if you enjoy the experience maybe you can help to maintain the server. I don't talk about donate 10€/month, I talk about to help the developer and let him know that his work is well done. It's a pride when you receive a donation with a simple note like: "Good work mate, I'm not rich but 5€ will not make me poor. Thanks for the server"
And.. about bots...
Why you bot? Do you really love the game you play? Do you need a bot to really enjoy the game?
A solid community is the best antibot. There will always be people willing to ruin the game.
The best Tibia era was before 7.8, when the Gamemasters were the firewall against cheaters, Tibia was a hardcore mmorpg, no auto aim, no stamina, old pvp, and the rest of the bad decisions tha leaded this game into a kid's playground. But that's my opinion. I respect yours.
I played Tibia for almost 15 years now, and bots were always the focus on player's criticism about the game. The same as on every online game. I played Counter Strike from the earlier betas, World of Warcraft since beta, and a bunch of old games like Ultima Online, Diablo, Runescape and many others.
All of them have the same problem. Bots.
You can take measures against them, but it's almost imposible to get ride of bots and illegal software to take advantage in a game. It's a war the same as virus/antivirus, clinton/trump, human/alien...
My question is: there is really a solution for bots?
I released and owned a lot of game servers out of Tibia: Counter Strike, WoW, MU online, Lineage, etc... and I always faced the same problem with bots or illegal software.
A lot of people claim to have the "perfect antibot client", and yes, it's almost perfect for one or two days....it depends on when the bot developer starts their journey on the morning...
But to see the light in this question I have to say that the best way to handle bots and illegal software is to have a dedicated staff to take care of the game. Make the game playable, fix bugs, fix playability, balance vocations, fix quests, fix npcs, don't release a beta game, don't expect to earn money with an unfinished game, don't expect to have a lot of players and you maybe will have success. Work hard to launch a finished game. Test, test, test. And test again before release. Listen to players, interact with them, fix the problems they discover... from day one to the end of server. That's the only way I had success in the past.
But OpenTibia is a strange community. You launch a server, and the next thing to handle if you have a decent base of players is a DDoS attack. Private servers are expensive, you need a lot of money to host, maintain and advertise your work to have at least a good start. I always had a lot of donations to help me maintain my servers in the past... and I never had a "SHOP"... only a link to paypal altruistic donations. It's supposed that you play Open Tibia because you can't afford for Real Tibia taxes or you want some different experience than the real thing, like custom map or custom playability. And if you enjoy the experience maybe you can help to maintain the server. I don't talk about donate 10€/month, I talk about to help the developer and let him know that his work is well done. It's a pride when you receive a donation with a simple note like: "Good work mate, I'm not rich but 5€ will not make me poor. Thanks for the server"
And.. about bots...
Why you bot? Do you really love the game you play? Do you need a bot to really enjoy the game?
A solid community is the best antibot. There will always be people willing to ruin the game.
The best Tibia era was before 7.8, when the Gamemasters were the firewall against cheaters, Tibia was a hardcore mmorpg, no auto aim, no stamina, old pvp, and the rest of the bad decisions tha leaded this game into a kid's playground. But that's my opinion. I respect yours.