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[US][7.4] Nostalther Violet | True Reverse Engineered 7.4 | STARTS SEPT 10 2022

Server Website/AAC
https://vlt.nostalther.com/
Server Address
vlt.nostalther.com
Server Port
7171
Client Protocol
7.4
New decorative additions to the web shop have been added. Check out the shop to see the new items available you can use to make your house really stand out!

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Notice: Please be sure to restart your Nostalther client to make sure your client is updated to include the new items added to the game.


Get in now to update your house for the House Decoration contest


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Exciting hunt! A bright green Behemoth!

Unlike most ots, Violet spawns monsters just like real tibia, wearing their loot and equipment. This bad boy had a very rare green spell wand in his possession.

 
Exciting hunt! A bright green Behemoth!

Unlike most ots, Violet spawns monsters just like real tibia, wearing their loot and equipment. This bad boy had a very rare green spell wand in his possession.

But it should spawn in the bag, right?
Thus there should be no light.
 
But it should spawn in the bag, right?
Thus there should be no light.
no, because it's no an expiry item. Weapons and items that decay light torches and rings spawn in the bag, you're right about that.

The old spell wands didn't normally give off light, but to give them a bit more of an exciting use other than just deco, they give off a bright coloured light similar to the magic light wand, but with no equip to target or decay to. They're very rare.

unfortunately heros spawning with a fire sword can't be seen :( Because those spawn inside a bag, not in their equipment slots like shields or armor.

You can see dragon lords that spawn with life crystals too, but the light from those is low, hard to see if the DL has created fbombs everywhere, but you can see it.
 
March 23rd 2023 Update

The spider and Hydra populations have been growing and expanding around the jungle of Tiquanda and west side of Kha'zeel.
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The Minotaurs of the Devourer desert have also found a new nearby location and began rebuilding and expanding their territory.
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Pesky elves have been scouting and have built a camp nearby in Fog Bay, training their army to attack their enemies at Ulderek's Rock.
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Female warriors have been sighted and the Orcs have been expanding their territory on Rookgaard. Including a few other mysteries to discover.
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NPCs who sell furniture now also sell Hammers. Hammers can be used to remove some of the unmovable furniture in your house, such as Casks, Ovens, Big Tables. (Note that benches and counters in shops can not be removed) Furthermore, some new items, including the removable furniture from houses, can now be purchased from the shop.
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Last edited:
edit: i c u already fixed 👌

2:47
for a true reverse 7.4
he should not be able to summon

"There is not enough room."
 
Last edited:
edit: i c u already fixed 👌

2:47
for a true reverse 7.4
he should not be able to summon

"There is not enough room."
Yeah, some kills in the video were recorded earlier.

This was fixed with the login tp bug too. In real tibia, you can't use tables, barrels, etc to TP to temple. Only players/creatures and immovable blocking items like walls and magic wall. This was fixed too, a common error in many ots. 5875.gif was given to the people from the video.

With this, we had some major reworks to how creatures are placed. Like how you can log out on a bench, but will be placed next to the bench when you log back in, but if all areas around are blocked with things like pots or tables, you will log bacck in on thee bench where you logged out.
 
With this, we had some major reworks to how creatures are placed. Like how you can log out on a bench, but will be placed next to the bench when you log back in, but if all areas around are blocked with things like pots or tables, you will log bacck in on thee bench where you logged out.
yea that's cool. login on and between fire fields for example works just the same

idk if u changed it already but another common "bug" on ots is that you should not be able to throw away stuff like pots in water or down bridges, similar to objects like furniture.
 
yea that's cool. login on and between fire fields for example works just the same

idk if u changed it already but another common "bug" on ots is that you should not be able to throw away stuff like pots in water or down bridges, similar to objects like furniture.
Yeah, you can't throw pots in the water, just says not enough room.

What do you mean down bridges? Can you show a sccreenshot of wheree you're trying to throw from?

On real tibia, you can throw pots from a higher floor to lower, but not taables. this works the samee on nostaltheer too
 
Yeah, you can't throw pots in the water, just says not enough room.

What do you mean down bridges? Can you show a sccreenshot of wheree you're trying to throw from?

On real tibia, you can throw pots from a higher floor to lower, but not taables. this works the samee on nostaltheer too
Is this for any item that does have Unpass or is it related to the Height?
 
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Unpass. Throwing between floors is related to the lack of Take flag.
Height is irrelevant.

You might be able to settle a question about walls/magic walls too.

If you're outside, or more specifically, if there are no blocking items (like more walls) on thee floor above you, you can throw items over walls/mwalls. But if you're underground and there ARE blocking items (like a roof, more cave or walls) on the floor above, you cant.

This is how it works on "real" tibia tarball server, but even showing people this video, people still argue it's incorrect. 🤷‍♂️ (To clarify, it's throwing iteems only, not shooting runes/missiles or AOE spells, those still get blocked)

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You might be able to settle a question about walls/magic walls too.
Yes, you can throw items over walls in real tibia. It doesn't really matter whether it's underground or surface. It's only about the fact whether there's any floor/obstacle above. If you're underground usually there's some floor above, but this is not always the case (e.g. behemoths spawn).
Plus the wall can only be one floor high, since in tibia - in general - you can not throw items higher than that. You can't throw anything two or more floors up, and you can't throw anything over a wall that is 2 or more floors high.
 
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