Synthetic_
deathzot.net
- Joined
- Dec 30, 2008
- Messages
- 2,535
- Reaction score
- 574
Because 9.60 servers don't even have as many functions as the 8.60 does (and by functions I'm talking about the game engine, not the actually client)
Lookin forward to seeing Arcar Zaturum aswell... Oh and the screenshots haha joke
The more you show, the better
Looking forward to those screens .
Show us a little bit more than edron if possible.. I'd love to see how everything turned out on 8.6 (higher level zones and stuff)
It was a defend the castle type event. The winning guild got the GH in the temple which had 1x of each basic boss spawn in it.These are just some quick things I want to confirm and suggest:
1. Will the tier 1 chest placements be where they were in the original spots?
2. Will the NPC Chuck Norris be making a return with his funny statements?
3. Is the ranger vocation coming back?
I don't remember what this was, but it was south of the depot in enigma town, and it was just a bunch of anvils all leading to a teleporter. I never got to ever see what was inside of those teleporters, but hopefully I'll find out when this server is released. Also, I was really looking forward to a beta.
Any updates/news?
Any server past evos has every function evo has plus more. I guess your using TFS 0.3 series, You could easily be using TFS 0.2 series which goes up to client version 9.6X be able to implement everything deathzot had and still more functions then you will ever use.Because 9.60 servers don't even have as many functions as the 8.60 does (and by functions I'm talking about the game engine, not the actually client)
These are just some quick things I want to confirm and suggest:
1. Will the tier 1 chest placements be where they were in the original spots?
2. Will the NPC Chuck Norris be making a return with his funny statements?
3. Is the ranger vocation coming back?
I don't remember what this was, but it was south of the depot in enigma town, and it was just a bunch of anvils all leading to a teleporter. I never got to ever see what was inside of those teleporters, but hopefully I'll find out when this server is released. Also, I was really looking forward to a beta.
Any updates/news?
It was a defend the castle type event. The winning guild got the GH in the temple which had 1x of each basic boss spawn in it.
Any server past evos has every function evo has plus more. I guess your using TFS 0.3 series, You could easily be using TFS 0.2 series which goes up to client version 9.6X be able to implement everything deathzot had and still more functions then you will ever use.
I rarely play OTS anymore but when I do I personally dont play anything under the latest client. Im sure there are more people like me out there.
1. Some will be in the same spots, some will be in different areas since like I've said like 100 times spawns are being revamped
2. Yes
3. 'coming back'? I don't understand this question, why wouldn't the Ranger vocation be in the server?
4. It was the castle event
5. I update this thread every time something is done, I don't see how people can expect 100x updates a day. I'm a single person working on this project, which is being built from literally ground up. Every single script had to be re-done, which was over 100 (between the boss scrolls, item merging, equipment clicking, all the teleportation items, mining system, passage doors, first item scripts, not to mention I had to re-do items.xml which was over 200 items along with NPCs etc..)
When you see people working on projects usually they are teams of 4-6 + people, I'm one person. So I dont understand when people are constantly asking for updates when I tell you guys everything that has been done so far aswell as what I'm working on.
Actually I'm using 0.4 and the revision I'm using has functions I need for deathzot to work, and 0.2 doesn't support a lot of that. Also as of right now, 8.60 is the most popular distro and most 9.60 servers are failing. People use higher clients because they want to just host real maps. There would be absolutely no point in me ever using a higher client then 8.60 because I have no use for anything that was added. I could care less what client I use for DeathZot because client doesn't matter essentially, people played it when it was 8.0 and some still would. I will never update DeathZot past 8.60 which is why I decided to use it. If I used 9.60 eventually people would just stop playing it because I wouldn't update the client. 8.60 is a good client because it's the most popular one there is, and has everything I would ever need for a server.
LOL Cut the bullshit mate, the only reason 8.6 is the most popular is due to how easily accessible Elf Bot is, nothing more, nothing less.
The higher client verisons, and the corresponding 0.4 revs only give you more options to work with, not less. There just isn't a easily available free bot for clients after 8.6 (people don't like to use Tibia Auto).
And it's fine to keep it 8.6, just don't mess around about the reason for it.
1. Some will be in the same spots, some will be in different areas since like I've said like 100 times spawns are being revamped
2. Yes
3. 'coming back'? I don't understand this question, why wouldn't the Ranger vocation be in the server?
4. It was the castle event
5. I update this thread every time something is done, I don't see how people can expect 100x updates a day. I'm a single person working on this project, which is being built from literally ground up. Every single script had to be re-done, which was over 100 (between the boss scrolls, item merging, equipment clicking, all the teleportation items, mining system, passage doors, first item scripts, not to mention I had to re-do items.xml which was over 200 items along with NPCs etc..)
When you see people working on projects usually they are teams of 4-6 + people, I'm one person. So I dont understand when people are constantly asking for updates when I tell you guys everything that has been done so far aswell as what I'm working on.