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cmon come with facts or stay out. at the first place there were to less players anyways. it was not cause everyone was leaving cause it was bored. there just weren't enough people intrested (no idea why) to go and actually play. hopefully he will now.
Runes should be 1x, always. I remember everyone playing sorcerer because manatick was relativly quick so they actually hunted with SDs.
Server will be great if runes are 1x and if knights/paladins has a decent attack.
You could dissagree, but then (Once again) We'd see a server full of sorcerers.
Its nice with balanced vocations. But lets face it, 7.4 was not very balanced. MS was the way to go if you wanted to inflict high damage in a short period of time. I dont want to have too many paladins and knights, that slows the game down and battles get boring since it will be all about positions and alot less about aim and timing.
Its nice with balanced vocations. But lets face it, 7.4 was not very balanced. MS was the way to go if you wanted to inflict high damage in a short period of time. I dont want to have too many paladins and knights, that slows the game down and battles get boring since it will be all about positions and alot less about aim and timing.
You cant compare this servers vocation balance to tibia's 7.4 vocation balance since leveling and getting cash is easier which makes sorcerer more powerful (Sorcerers gain the most each level, and with a lot of cash they can use SDs or Expos hunting).
Differnt spawns are good for different vocations. If the server only has one vocation, a few spawns are crowded and some spawns are empty almost all the time. About the PvP part, Do you rather want 8 sorcerers, 1 paladin and 1 knight in every team or 4 sorcerers, 2 knights, 2 paladins and 2 druids in every team? I'd rather have a war with every vocation in it, maybe that's just me?
Every vocation should feel powerful to play, you shouldn feel obligated to play sorcerer just because the other vocations are fucking useless.
So you're gonna stay in poland whole your life? Not even a trip to a sunny or any other non-depressive country? And google-translate barely works, most time we dont understand what you are trying to say
Client is more or less done, encrypted and so on, thanks yet again Hans Henrik. Still dealing with the "Can't walk on items with height" issue, probably it will be reproduced. Also the map is coming along well and so is the SPR file, needs to be edited. After all that is done the scripting will begin and there is not TONS of script to be written = will be done by friday without worries (IF EVERYTHING WORKS AS EXPECTED)
ye cause everyone can, abra kadabra 100% new 7.4 real map! -,- he has a greath custom map. i hope he made more and more spawns while it was down so then its probaly big enough to have fun on for long time.
also ond. make some quests more difficult, like that black knight quest there is. its to easy;s same goes for some other quests
8 sorcerers, 1 paladin and 1 knight in every team not 4 sorcerers, 2 knights, 2 paladins and 2 druids in every team? I'd rather have a war with every vocation in it, maybe that's just me?
I'm saying i dont want 4 sorcerer 2 knight, 2 paladins and 2 druid agasint 6 knights, 3 paladins and 4 mages. Thats why he shouldnt higher melee and distance more then it should. Just cause it should be balance. Too many knights and paladins still slows down the pace, alot.