another skill idea, now armors etc
light armors:
*best light armor have 2x less defense than best heavy armor
*light armors(legs,helmets,boots,armors) gives additional chance to avoid hit
*light armor skill gives 0,2 def bonus per skill, that means by having 10 light armor skill, it gives you bonus 2 def
heavy armors
*best heavy armor have 2x more def than best light armor
*heavy armors(legs,helmets,boots,armors) gives additional health points
*heavy armor decreases your dodge ability
*heavy armor skill gives you 0,1 addidtional def per skill
*slighty decrease movement speed
shields:
*light shields have 2x less def than heavy shields
*light shields along with light armor gives more dodge
*heavy shields along with heavy armor gives additional blocking bonus for all elements, this is counted for 0,1 per 3 skills so you need 30 heavy shield skill to grant yourself 1% blocking of all kinds of damage while wearing heavy shield, but also decreases your movement speed.