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Spoof-Ghost sprite's

spoofghost

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well here are some sprite's i made enjoy :)

these sprite's are For the last resistance, a zombie RPG..
we got already over 2000 sprite pieces if i'm right tho there is still alot to do.
we have like 5/6 spriters that work already for more then one year to gether all the requerd sprites.


these are not for publice use.. and ONLY ment for the the last resistance.



and some other sprite's:


By SpoofGhost
 
Last edited:
hmm here is a screen from the map editor, tho this is just an example concerning the last resistance :) enjoy

 
Omfg! I love the helmet! Not the last helmet, the one above!
 
oke some update on TLR...

we hope that where ready for a test server at the end of this month





 
Back again with some new stuff AND i also have a requist.... but thats at the bottom of the is post




My requist
well basicly i'm working on a wall wicht can be broken down. and what i need is a script.

its this wall: and there will be more if some one can help me out with a script.


Ragheed already coded some stuff wich would work but i have to create some new outfits in order to let this work not really the biggest problem i guess
Tho it also needs to change te left side and right side of the wall as you can see in the image so if some one can help me with this i would be really happy

Code:
function onCombat(cid, target)
	local outfit1 = xxxx
	local outfit2 = xxxx
	local outfit3 = xxxx
	local outfit4 = xxxx
	local monstername = "Wall"
	if(not isPlayer(target) and getCreatureName(target) == monstername) then
		local hp = getCreatureHealth(target)
		local maxHp = getCreatureMaxHealth(target)
		if(hp > 0 and hp <= 100) then
			doCreatureChangeOutfit(target, outfit1)
		elseif(hp > 100 and hp <= 200) then
			doCreatureChangeOutfit(target, outfit2)
		elseif(hp > 200 and hp <= 300) then
			doCreatureChangeOutfit(target, outfit3)
		elseif(hp > 300 and hp <= maxHp) then
			doCreatureChangeOutfit(target, outfit4)
		end
	end
	return true
end
 
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