Hope you all had a good weekend and enjoyed a few days of 2x Monster Essences! It will remain until tomorrow morning, roughly 13~ hours from now!
We have a few things we want to share with you tonight
1. We are super excited to have 2 new members joining the Archlight Development team. The first being M0zzy, who has joined our team to do story & quest dialogue writing for upcoming content & expansions. This is quite exciting as M0zzy has a BA in creative writing from Washington University, as well as alot of fantasy writing experience, we cant wait for the depth he is able to add to our upcoming content. Additionally, Tata has officially joined our Development team as well as a game designer & developer. He will be focusing exclusively on adding more content to Archlight in a steady stream, developing new dungeons (he's already done some), new quests, and essentially consistently focusing on new content while the rest of our team works on other things such as bug fixing, new systems, player support & other various things. Having a dedicated content designer will be huge for the amount of content we can consistently bring once he is fully trained in the position. While we have seen another large growth this season - Thank you so much to everyone apart of that, it's so humbling to us that so many of you partake in this community & adventure we call Archlight - We have huge things in the works currently, we want to bring new life into Archlight for veterans and the new players alike.
2. We have made a new channel called #player_staff_discussion this will be a new channel that Phoenix will primarily lead, however i will be providing the topics for the most part, and also reviewing the feedback and discussion, however phoenix will lead the discussions on my behalf. Topics will be pinned in there and the entire community is able to partake, we encourage you to partake as well, for years Archlight has been a mixture of developer & community feedback. So many of our ideas, concepts, designs have come either directly from the community, or a hybrid from communications or further development process. The more we hear from, the more feedback we have on how to tackle some issues we want to address such as PvP, Guilds & More. We want to hear from all of you, veterans, free 2 play players, new players, all of you! We already have several topics planned, and they'll be shared in there as we feel we have enough discussion to move on to the next topic! This channel will be moderated, so if you go completely insane in there phoenix will mute your discussion in there - I will oversee any issues as needed, but primarily keep it constructive so we can gain productive feedback and help each other grow. The last thing we want is to disable your voice. If you are silenced in this channel, you will have the rank #nosoupforyou added so you cannot talk in that channel specifically anymore.
3. Misty Mountains & Heroic Quests will be releasing this upcoming weekends patch for everyone to enjoy
Patch Notes - July 15th Everything in this patch will be applied to NA & EU Servers tomorrow at roughly 12pm Pacific Time
Once the patch goes live, any donation of $71.99 will receive a free Midsummer Token, and any donation of $143.99 will receive 2 free Midsummer Tokens. These will be additional with the already Living Archlight Tokens & Cosmetic Tokens. We do not have a timeline on how long they'll be available for, but likely just a week or two.
Midsummer Tokens can be used to obtain a ton of different Rare Cosmetics (Outfits, Companions, Mounts, Wings & Auras), Legendary Keys & Discount Coupons.
New Content Added To Azmar Sands
You will now be able to find a handful of NPC's to complete tasks for in Azmar Sands. These Tasks will give the tasker purely Forgotten Gold (At a higher rate), instead of Reputation and Forgotten Gold.
Missions in the near future will be added to Azmar Sands, and the other islands to make them more interactive and interesting.
Heroic Quests Released
Players are able to join parties of up to 20 people to attempt a Heroic Quest Run of majority of the Story Quests. To do a Heroic Run, everyone in the party must have had completed the normal version of the Story Quest. Heroic Quests, unlike normal quests, have a 7 day cooldown (refreshing every week on Monday at 0:00EST) and are timed. While you will receive a reward for completing each Heroic Quest no matter what, the value of your reward will be based on a your time on completing that heroic quest. The leaderboard has been updated with a Heroic Quest Category, in which you can see the times that each guild completed each Heroic Quest.
Heroic Quest rewards are obtained at the end of the week, when the leaderboard resets, all members who use the quest box at the end will receive a reward, being bigger & better the higher place your team finished. These timers are done on a per-guild basis, however the rewards are for anyone who completed it, when in a party, you are welcome to bring people from outside your guild to potentially aid your heroic quest run, however whoever is the first from the party to use the quest box at the end, will record which guild achieved said time, so if you bring outside people, make sure they know to not use the quest box first.
Even if your group does not place in the top 5 fastest guilds, all members that used the quest box will still receive a reward at the end of the week. The base reward of each Heroic Quest is their Story Quest box, however by placing in the top 5 you will obtain higher tiers of each Quest Box & Other rewards!
If your group isn't satisfied with your times, you can repeat the same heroic quest run as many times as you wish for each quest, it will update to take your best time, however it will not give you more than 1 reward.
We also will have an overall Heroic Quest Leaderboard, which will give guilds points each week based on their placement in any heroic quests completed, awarding them points towards the overall leaderboard.
But be warned, Heroic versions of quests are much more dificult than their normal version, with more frequent mechanics & boss stages.
Misty Mountains Released
Quest Order Restructured
Misty Mountains is now the pre-requisite quest to gain access to the Forgotten Islands. Unfortunately, this does mean those who have completed Cooking Up A Storm will now need to complete Misty Mountains to regain access to Forgotten Islands. However Misty Mountains is an easier quest for smaller groups to complete (however dificult in it's own ways). Moving forward this will allow alot more of the playerbase to access Forgotten Island content instead of hardcore gatekeeping a large amount of content behind requiring massive groups & massive chunks of time. Cooking Up A Storm will be after Misty Mountains and its benefit will be obtaining your Legendary Spell. For all those who have already completed Cooking Up A Storm, you will have no problem completing Misty Mountains.
Monster Essence Changes
We have reworked the penalty for Monster Essences to be far less punishing for those who make a mistake.
Before: Every mistake would result in a 30 minute - 25% monster essence find penalty, any further mistakes would reset the time, add 30 more minutes, and another 25% penalty. After: Every mistake will result in a 15 minute - 10% monster essence find penalty, any further mistakes will instead simply add a new set of 15 minutes - 10% monster essence find penalty. What this means is the penalty will may above 10%, but the timer wont reset, but simply a new 15 minute timer is added.
We have also slightly changed the possible amounts of equations presented from Monster Essences to pre-emptively prevent an abuse we were able to internally locate.
Added the Mentor Tokens Mentioned in the last Patch Notes that weren't properly added.
Cosmetic Selection Changes
Players are now able to view all available outfits, mounts, wings & auras in their cosmetic selection, cosmetics they dont have will appear with a red border around them, this will allow you to preview a cosmetic you may be considering purchasing before you purchase it.
You can now reset Summon Mastery for free as this is very much tied to Demonology
Fixed the two guide images (english translation) that were broken.
Fixed an issue where your character attempted to walk off somewhere when you had Chase toggled upon joining a game.
Fixed an issue when it counted creatures from Voodoo Quest not allowing players to kill 100% of the creatures.
Eternal Tomb Quest
Added a confirmation window upon entering a throne teleport.
Fixed an issue with the first lever on one of the instances.
Gain Events Won progress points upon winning said events.
Reworked attack speed logic to be more balanced when reaching high amounts of attack speed (magniton bug).
Added various text messages to let you know why you did not receive any candies despite winning a game (Not reaching round 20).
Added floor & container cleaning too avoid people farming sacrificial gems
Improvements to death protection.
Added no-logout tiles to various dungeons.
Fixed stairs at Gnomevil spawn.
Added hole down to Possessed Constrictor (Azmar Sands)